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iiEsaywebUIapp/lib/features/chat/services/text_to_speech_service.dart

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import 'dart:async';
import 'dart:io' show Platform;
import 'package:audioplayers/audioplayers.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_tts/flutter_tts.dart';
import '../../../core/services/api_service.dart';
import '../../../core/services/settings_service.dart';
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typedef _SpeechChunk = ({Uint8List bytes, String mimeType});
class SpeechAudioChunk {
const SpeechAudioChunk({required this.bytes, required this.mimeType});
final Uint8List bytes;
final String mimeType;
}
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/// Lightweight wrapper around FlutterTts to centralize configuration
class TextToSpeechService {
final FlutterTts _tts = FlutterTts();
final AudioPlayer _player = AudioPlayer();
final ApiService? _api;
TtsEngine _engine = TtsEngine.auto;
String? _preferredVoice;
String? _serverPreferredVoice;
double _speechRate = 0.5;
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bool _initialized = false;
bool _available = false;
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bool _voiceConfigured = false;
int _session = 0; // increments to cancel in-flight work
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final List<_SpeechChunk> _buffered = <_SpeechChunk>[]; // server chunks
int _expectedChunks = 0;
int _currentIndex = -1;
bool _waitingNext = false;
bool _deviceEngineAvailable = false;
String? _serverDefaultVoice;
Future<String?>? _serverDefaultVoiceFuture;
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VoidCallback? _onStart;
VoidCallback? _onComplete;
VoidCallback? _onCancel;
VoidCallback? _onPause;
VoidCallback? _onContinue;
void Function(String message)? _onError;
void Function(int sentenceIndex)? _onSentenceIndex;
void Function(int start, int end)? _onDeviceWordProgress;
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bool get isInitialized => _initialized;
bool get isAvailable => _available;
bool get deviceEngineAvailable => _deviceEngineAvailable;
bool get serverEngineAvailable => _api != null;
bool get prefersServerEngine => _shouldUseServer();
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TextToSpeechService({ApiService? api}) : _api = api {
// Wire minimal player events to callbacks
_player.onPlayerComplete.listen((_) => _onAudioComplete());
_player.onPlayerStateChanged.listen((state) {
switch (state) {
case PlayerState.playing:
_handleStart();
break;
case PlayerState.paused:
_handlePause();
break;
default:
break;
}
});
}
Future<void> _configureDeviceEngine({
required String? voice,
required double speechRate,
required double pitch,
required double volume,
}) async {
_deviceEngineAvailable = false;
try {
await _ensureAndroidDefaultEngine();
await _tts.awaitSpeakCompletion(false);
await _tts.setVolume(volume);
await _tts.setSpeechRate(speechRate);
await _tts.setPitch(pitch);
if (!kIsWeb && Platform.isIOS) {
await _tts.setSharedInstance(true);
await _tts.setIosAudioCategory(IosTextToSpeechAudioCategory.playback, [
IosTextToSpeechAudioCategoryOptions.mixWithOthers,
IosTextToSpeechAudioCategoryOptions.defaultToSpeaker,
IosTextToSpeechAudioCategoryOptions.allowBluetooth,
IosTextToSpeechAudioCategoryOptions.allowBluetoothA2DP,
]);
}
if (_engine != TtsEngine.server) {
await _setVoiceByName(_preferredVoice);
} else {
_voiceConfigured = false;
}
_deviceEngineAvailable = true;
} catch (e) {
_voiceConfigured = false;
_deviceEngineAvailable = false;
rethrow;
}
}
Future<void> _ensureAndroidDefaultEngine() async {
if (kIsWeb || !Platform.isAndroid) {
return;
}
try {
final engine = await _tts.getDefaultEngine;
if (engine is String && engine.isNotEmpty) {
await _tts.setEngine(engine);
}
} catch (e) {
_onError?.call(e.toString());
}
}
bool _computeAvailability() {
final serverAvailable = _api != null;
switch (_engine) {
case TtsEngine.device:
return _deviceEngineAvailable;
case TtsEngine.server:
return serverAvailable;
case TtsEngine.auto:
return _deviceEngineAvailable || serverAvailable;
}
}
bool _shouldUseServer() {
if (_engine == TtsEngine.server) {
return _api != null;
}
if (_engine == TtsEngine.device) {
return false;
}
// Auto: prefer device when available, otherwise fall back to server
if (_deviceEngineAvailable) {
return false;
}
return _api != null;
}
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/// Register callbacks for TTS lifecycle events
void bindHandlers({
VoidCallback? onStart,
VoidCallback? onComplete,
VoidCallback? onCancel,
VoidCallback? onPause,
VoidCallback? onContinue,
void Function(String message)? onError,
void Function(int sentenceIndex)? onSentenceIndex,
void Function(int start, int end)? onDeviceWordProgress,
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}) {
_onStart = onStart;
_onComplete = onComplete;
_onCancel = onCancel;
_onPause = onPause;
_onContinue = onContinue;
_onError = onError;
_onSentenceIndex = onSentenceIndex;
_onDeviceWordProgress = onDeviceWordProgress;
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_tts.setStartHandler(_handleStart);
_tts.setCompletionHandler(_handleComplete);
_tts.setCancelHandler(_handleCancel);
_tts.setPauseHandler(_handlePause);
_tts.setContinueHandler(_handleContinue);
_tts.setErrorHandler(_handleError);
try {
_tts.setProgressHandler((String text, int start, int end, String word) {
_onDeviceWordProgress?.call(start, end);
});
} catch (_) {
// Some platforms may not support progress handler
}
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}
/// Initialize the native TTS engine lazily
Future<bool> initialize({
String? deviceVoice,
String? serverVoice,
double speechRate = 0.5,
double pitch = 1.0,
double volume = 1.0,
TtsEngine engine = TtsEngine.auto,
}) async {
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if (_initialized) {
_engine = engine;
_speechRate = speechRate;
if (deviceVoice != null) {
_preferredVoice = deviceVoice;
_voiceConfigured = false;
}
if (serverVoice != null) {
_serverPreferredVoice = serverVoice;
}
_available = _computeAvailability();
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return _available;
}
_engine = engine;
_speechRate = speechRate;
_preferredVoice = deviceVoice;
_serverPreferredVoice = serverVoice;
_voiceConfigured = false;
if (_engine != TtsEngine.server || _api == null) {
try {
await _configureDeviceEngine(
voice: deviceVoice,
speechRate: speechRate,
pitch: pitch,
volume: volume,
);
} catch (e) {
if (_engine == TtsEngine.device) {
_available = false;
_onError?.call(e.toString());
_initialized = true;
return _available;
}
}
} else {
_deviceEngineAvailable = false;
try {
await _tts.awaitSpeakCompletion(false);
await _tts.setVolume(volume);
await _tts.setSpeechRate(speechRate);
await _tts.setPitch(pitch);
} catch (_) {}
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}
_available = _computeAvailability();
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_initialized = true;
return _available;
}
Future<void> speak(String text) async {
if (text.trim().isEmpty) {
throw ArgumentError('Cannot speak empty text');
}
if (!_initialized) {
await initialize(
deviceVoice: _preferredVoice,
serverVoice: _serverPreferredVoice,
engine: _engine,
);
}
final bool useServer = _shouldUseServer();
if (useServer) {
if (_api == null) {
if (_deviceEngineAvailable) {
await _speakOnDevice(text);
return;
}
throw StateError('Server text-to-speech is unavailable');
}
// Server-backed TTS with sentence chunking & queued playback
try {
await _startServerChunkedPlayback(text);
} catch (e) {
_onError?.call(e.toString());
if (_deviceEngineAvailable) {
await _speakOnDevice(text);
} else {
throw StateError('Server text-to-speech failed: $e');
}
}
return;
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}
// Device TTS path
await _speakOnDevice(text);
}
Future<void> _speakOnDevice(String text) async {
if (!_deviceEngineAvailable) {
throw StateError('Device text-to-speech is unavailable');
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}
await _tts.stop();
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if (!_voiceConfigured) {
await _configurePreferredVoice();
}
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final result = await _tts.speak(text);
if (result is int && result != 1) {
_onError?.call('Text-to-speech engine returned code $result');
}
_onSentenceIndex?.call(0);
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}
Future<SpeechAudioChunk> synthesizeServerSpeechChunk(String text) async {
if (text.trim().isEmpty) {
throw ArgumentError('Cannot synthesize empty text');
}
if (_api == null) {
throw StateError('Server text-to-speech is unavailable');
}
if (!_initialized) {
await initialize(
deviceVoice: _preferredVoice,
serverVoice: _serverPreferredVoice,
engine: _engine,
);
}
final voice = await _resolveServerVoice();
final chunk = await _api.generateSpeech(
text: text,
voice: voice,
speed: _speechRate,
);
return SpeechAudioChunk(bytes: chunk.bytes, mimeType: chunk.mimeType);
}
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Future<void> pause() async {
if (!_initialized) return;
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try {
if (_shouldUseServer()) {
await _player.pause();
_handlePause();
} else if (_deviceEngineAvailable) {
await _tts.pause();
}
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} catch (e) {
_onError?.call(e.toString());
}
}
Future<void> resume() async {
if (!_initialized) return;
try {
if (_shouldUseServer()) {
if (_waitingNext && (_currentIndex + 1) < _buffered.length) {
_waitingNext = false;
await _playNextIfBuffered(_session);
} else {
await _player.resume();
}
}
} catch (e) {
_onError?.call(e.toString());
}
}
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Future<void> stop() async {
if (!_initialized) {
return;
}
try {
// Cancel any in-flight server work
_session++;
_buffered.clear();
_expectedChunks = 0;
_currentIndex = -1;
_waitingNext = false;
if (_shouldUseServer()) {
await _player.stop();
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_handleCancel();
} else {
await _tts.stop();
}
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} catch (e) {
_onError?.call(e.toString());
}
}
Future<void> dispose() async {
await stop();
await _player.dispose();
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}
/// Update TTS settings on-the-fly
Future<void> updateSettings({
Object? voice = const _VoiceNotProvided(),
Object? serverVoice = const _VoiceNotProvided(),
double? speechRate,
double? pitch,
double? volume,
TtsEngine? engine,
}) async {
final voiceProvided = voice is! _VoiceNotProvided;
final serverVoiceProvided = serverVoice is! _VoiceNotProvided;
final voiceValue = voiceProvided ? voice as String? : null;
final serverVoiceValue = serverVoiceProvided
? serverVoice as String?
: null;
if (!_initialized || !_available) {
// Allow engine and voice to update before init
if (engine != null) _engine = engine;
if (voiceProvided) _preferredVoice = voiceValue;
if (serverVoiceProvided) _serverPreferredVoice = serverVoiceValue;
if (speechRate != null) _speechRate = speechRate;
return;
}
try {
if (engine != null) {
_engine = engine;
}
if (voiceProvided) {
_preferredVoice = voiceValue;
}
if (serverVoiceProvided) {
_serverPreferredVoice = serverVoiceValue;
}
if (volume != null) {
await _tts.setVolume(volume);
}
if (speechRate != null) {
_speechRate = speechRate;
await _tts.setSpeechRate(speechRate);
}
if (pitch != null) {
await _tts.setPitch(pitch);
}
// Set specific voice by name on device-capable engines
if (_engine != TtsEngine.server && voiceProvided) {
await _setVoiceByName(_preferredVoice);
}
} catch (e) {
_onError?.call(e.toString());
}
_available = _computeAvailability();
}
/// Set voice by name, or use system default if null
Future<void> _setVoiceByName(String? voiceName) async {
if (kIsWeb || (!Platform.isIOS && !Platform.isAndroid)) {
return;
}
try {
if (voiceName == null) {
// Use system default - reset voice configuration
_voiceConfigured = false;
await _configurePreferredVoice();
return;
}
// Get all available voices
final voicesRaw = await _tts.getVoices;
if (voicesRaw is! List) {
return;
}
// Find the voice by name
Map<String, dynamic>? targetVoice;
for (final entry in voicesRaw) {
if (entry is Map) {
final normalized = _normalizeVoiceEntry(entry);
final name = normalized['name'] as String?;
if (name == voiceName) {
targetVoice = normalized;
break;
}
}
}
// Set the voice if found
if (targetVoice != null) {
await _tts.setVoice(_voiceCommandFrom(targetVoice));
_voiceConfigured = true;
} else {
// Voice not found, fall back to default
_voiceConfigured = false;
await _configurePreferredVoice();
}
} catch (e) {
_onError?.call(e.toString());
}
}
/// Get available voices from the TTS engine
Future<List<Map<String, dynamic>>> getAvailableVoices() async {
if (!_initialized) {
await initialize(
deviceVoice: _preferredVoice,
serverVoice: _serverPreferredVoice,
engine: _engine,
);
}
if (_engine == TtsEngine.server && _api != null) {
try {
final serverVoices = await _api.getAvailableServerVoices();
final mapped = serverVoices
.map((v) {
final id = (v['id'] ?? v['name'] ?? '').toString();
final name = (v['name'] ?? v['id'] ?? '').toString();
final localeValue = (v['locale'] ?? v['language'] ?? '')
.toString();
return {'id': id, 'name': name, 'locale': localeValue};
})
.where((entry) {
final name = entry['name'];
return name is String && name.trim().isNotEmpty;
})
.toList();
final defaultVoice = await _getServerDefaultVoice();
if (defaultVoice != null && defaultVoice.isNotEmpty) {
final normalized = defaultVoice.toLowerCase();
final exists = mapped.any((voice) {
final name = voice['name'];
final id = voice['id'];
final lowerName = name is String ? name.toLowerCase() : '';
final lowerId = id is String ? id.toLowerCase() : '';
return lowerName == normalized || lowerId == normalized;
});
if (!exists) {
mapped.insert(0, {
'id': defaultVoice,
'name': defaultVoice,
'locale': '',
});
}
}
if (mapped.isEmpty) {
if (defaultVoice != null && defaultVoice.isNotEmpty) {
return [
{'id': defaultVoice, 'name': defaultVoice, 'locale': ''},
];
}
return const [];
}
return mapped;
} catch (e) {
_onError?.call(e.toString());
// Fall back to device voices
}
}
if (!_available) {
return [];
}
try {
final voicesRaw = await _tts.getVoices;
if (voicesRaw is! List) {
return [];
}
final parsedVoices = <Map<String, dynamic>>[];
for (final entry in voicesRaw) {
if (entry is Map) {
final normalized = _normalizeVoiceEntry(entry);
if (normalized.isNotEmpty) {
parsedVoices.add(normalized);
}
}
}
return parsedVoices;
} catch (e) {
_onError?.call(e.toString());
return [];
}
}
Future<String?> _resolveServerVoice() async {
final serverSelected = _serverPreferredVoice?.trim();
if (serverSelected != null && serverSelected.isNotEmpty) {
return serverSelected;
}
final selected = _preferredVoice?.trim();
if (selected != null && selected.isNotEmpty) {
return selected;
}
final configVoice = await _getServerDefaultVoice();
if (configVoice != null && configVoice.isNotEmpty) {
return configVoice;
}
return null;
}
Future<String?> _getServerDefaultVoice() async {
if (_api == null) {
return null;
}
if (_serverDefaultVoice != null) {
return _serverDefaultVoice;
}
final pending = _serverDefaultVoiceFuture;
if (pending != null) {
return pending;
}
final future = _api.getDefaultServerVoice();
_serverDefaultVoiceFuture = future;
try {
final voice = await future;
final trimmed = voice?.trim();
if (trimmed != null && trimmed.isNotEmpty) {
_serverDefaultVoice = trimmed;
return _serverDefaultVoice;
}
return null;
} catch (e) {
_onError?.call(e.toString());
return null;
} finally {
_serverDefaultVoiceFuture = null;
}
}
Future<void> preloadServerDefaults() async {
if (_api == null) {
return;
}
try {
await _getServerDefaultVoice();
} catch (_) {}
}
// ===== Server chunked playback =====
Future<void> _startServerChunkedPlayback(String text) async {
final resolvedVoice = await _resolveServerVoice();
final effectiveVoice = resolvedVoice;
// Reset queue and create a new session
_session++;
final session = _session;
_buffered.clear();
_expectedChunks = 0;
_currentIndex = -1;
_waitingNext = false;
final chunks = _splitForTts(text);
if (chunks.isEmpty) return;
_expectedChunks = chunks.length;
// Fetch first chunk to start playback quickly
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final firstChunk = await _fetchServerAudio(
chunks.first,
effectiveVoice,
session,
);
if (session != _session) return; // canceled
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if (firstChunk.bytes.isEmpty) {
throw Exception('Empty audio response');
}
await _player.stop();
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final bufferedFirst = _cloneChunk(firstChunk);
_buffered.add(bufferedFirst);
_currentIndex = 0;
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await _player.play(
BytesSource(bufferedFirst.bytes, mimeType: bufferedFirst.mimeType),
);
_onSentenceIndex?.call(0);
// Prefetch the rest in background
unawaited(
_prefetchRemainingChunks(
chunks.skip(1).toList(),
effectiveVoice,
session,
),
);
}
Future<void> _prefetchRemainingChunks(
List<String> remaining,
String? voice,
int session,
) async {
for (final chunk in remaining) {
if (session != _session) return; // canceled
try {
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final audioChunk = await _fetchServerAudio(chunk, voice, session);
if (session != _session) return;
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if (audioChunk.bytes.isNotEmpty) {
_buffered.add(_cloneChunk(audioChunk));
// If the player finished the previous chunk and is waiting, start now
if (_waitingNext && (_currentIndex + 1) < _buffered.length) {
_waitingNext = false;
await _playNextIfBuffered(session);
}
}
} catch (e) {
_onError?.call(e.toString());
// continue with other chunks
}
}
}
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Future<_SpeechChunk> _fetchServerAudio(
String text,
String? voice,
int session,
) async {
return await _api!.generateSpeech(
text: text,
voice: voice,
speed: _speechRate,
);
}
/// Splits [text] into the chunks used for playback sequencing.
///
/// This mirrors the server-side streaming behavior so UI consumers can stay
/// in sync with sentence indices reported during playback.
List<String> splitTextForSpeech(String text) => _splitForTts(text);
Future<void> _onAudioComplete() async {
final session = _session;
// If there are more expected chunks
if ((_currentIndex + 1) < _expectedChunks) {
// If next chunk is already buffered, play it
if ((_currentIndex + 1) < _buffered.length) {
await _playNextIfBuffered(session);
} else {
// Wait for prefetch to provide it
_waitingNext = true;
}
return;
}
// No more chunks this is the real completion
_handleComplete();
}
Future<void> _playNextIfBuffered(int session) async {
if (session != _session) return;
final nextIndex = _currentIndex + 1;
if (nextIndex < 0 || nextIndex >= _buffered.length) return;
_currentIndex = nextIndex;
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final chunk = _buffered[nextIndex];
await _player.play(BytesSource(chunk.bytes, mimeType: chunk.mimeType));
_onSentenceIndex?.call(_currentIndex);
}
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_SpeechChunk _cloneChunk(_SpeechChunk chunk) {
return (bytes: Uint8List.fromList(chunk.bytes), mimeType: chunk.mimeType);
}
List<String> _splitForTts(String text) {
// Mirrors OpenWebUI's extractSentencesForAudio implementation
// See: src/lib/utils/index.ts lines 953-970, 907-928
// 1. Preserve code blocks (replace with placeholders)
final codeBlocks = <String>[];
var processed = text;
var codeBlockIndex = 0;
// Match triple backticks code blocks
final codeBlockRegex = RegExp(r'```[\s\S]*?```', multiLine: true);
processed = processed.replaceAllMapped(codeBlockRegex, (match) {
final placeholder = '\u0000$codeBlockIndex\u0000';
codeBlocks.add(match.group(0)!);
codeBlockIndex++;
return placeholder;
});
// 2. Split on sentence-ending punctuation: .!?
// OpenWebUI uses: /(?<=[.!?])\s+/
final sentences = processed
.split(RegExp(r'(?<=[.!?])\s+'))
.map((s) => s.trim())
.where((s) => s.isNotEmpty)
.toList();
// 3. Restore code blocks from placeholders
final restoredSentences = sentences
.map((sentence) {
return sentence.replaceAllMapped(RegExp(r'\u0000(\d+)\u0000'), (
match,
) {
final idx = int.parse(match.group(1)!);
return idx < codeBlocks.length ? codeBlocks[idx] : '';
});
})
.where((s) => s.isNotEmpty)
.toList();
// 4. Merge short sentences (< 4 words OR < 50 chars)
// OpenWebUI logic from extractSentencesForAudio
final mergedChunks = <String>[];
for (final sentence in restoredSentences) {
if (mergedChunks.isEmpty) {
mergedChunks.add(sentence);
} else {
final lastIndex = mergedChunks.length - 1;
final previousText = mergedChunks[lastIndex];
final wordCount = previousText.split(RegExp(r'\s+')).length;
final charCount = previousText.length;
// Merge if previous chunk is too short
if (wordCount < 4 || charCount < 50) {
mergedChunks[lastIndex] = '$previousText $sentence';
} else {
mergedChunks.add(sentence);
}
}
}
return mergedChunks.isEmpty ? [text.trim()] : mergedChunks;
}
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Future<void> _configurePreferredVoice() async {
if (_voiceConfigured) {
return;
}
if (kIsWeb || (!Platform.isIOS && !Platform.isAndroid)) {
_voiceConfigured = true;
return;
}
var configured = false;
try {
await _ensureAndroidDefaultEngine();
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Map<String, dynamic>? defaultVoice;
bool voiceSet = false;
if (Platform.isIOS) {
try {
final rawDefault = await _tts.getDefaultVoice;
if (rawDefault is Map) {
defaultVoice = _normalizeVoiceEntry(rawDefault);
await _tts.setVoice(_voiceCommandFrom(defaultVoice));
configured = true;
voiceSet = true;
}
} catch (_) {
defaultVoice = null;
}
}
if (voiceSet) {
return;
}
final voicesRaw = await _tts.getVoices;
if (voicesRaw is! List) {
return;
}
final parsedVoices = <Map<String, dynamic>>[];
for (final entry in voicesRaw) {
if (entry is Map) {
final normalized = _normalizeVoiceEntry(entry);
if (normalized.isNotEmpty) {
parsedVoices.add(normalized);
}
}
}
if (parsedVoices.isEmpty) {
return;
}
final localeTag = WidgetsBinding.instance.platformDispatcher.locale
.toLanguageTag()
.toLowerCase();
final preferred = _selectPreferredVoice(
parsedVoices,
localeTag,
defaultVoice: defaultVoice,
);
if (preferred == null) {
if (Platform.isIOS) {
configured = true; // Allow system default voice to be used
}
return;
}
await _tts.setVoice(_voiceCommandFrom(preferred));
configured = true;
} catch (e) {
_onError?.call(e.toString());
} finally {
_voiceConfigured = configured || _voiceConfigured;
}
}
Map<String, dynamic> _normalizeVoiceEntry(Map<dynamic, dynamic> entry) {
final normalized = <String, dynamic>{};
entry.forEach((key, value) {
if (key != null) {
normalized[key.toString()] = value;
}
});
return normalized;
}
Map<String, String> _voiceCommandFrom(Map<String, dynamic> voice) {
final command = <String, String>{};
for (final key in [
'name',
'locale',
'identifier',
'id',
'voiceIdentifier',
'engine',
]) {
final value = voice[key];
if (value != null) {
command[key] = value.toString();
}
}
if (!command.containsKey('name') && voice['name'] != null) {
command['name'] = voice['name'].toString();
}
if (!command.containsKey('locale') && voice['locale'] != null) {
command['locale'] = voice['locale'].toString();
}
return command;
}
int _iosVoiceScore(Map<String, dynamic> voice) {
final identifier =
voice['identifier']?.toString().toLowerCase() ??
voice['id']?.toString().toLowerCase() ??
'';
final name = voice['name']?.toString().toLowerCase() ?? '';
int score = 0;
if (identifier.contains('premium')) {
score += 400;
} else if (identifier.contains('enhanced')) {
score += 250;
} else if (identifier.contains('compact')) {
score += 50;
}
if (identifier.contains('siri') || name.contains('siri')) {
score += 150;
}
if (identifier.contains('female') || name.contains('female')) {
score += 15;
}
if (identifier.contains('male') || name.contains('male')) {
score += 10;
}
// Prefer non-compact by default when no other hints are present
if (!identifier.contains('compact')) {
score += 25;
}
return score;
}
Map<String, dynamic>? _selectPreferredVoice(
List<Map<String, dynamic>> voices,
String localeTag, {
Map<String, dynamic>? defaultVoice,
}) {
Map<String, dynamic>? matchesLocale(Iterable<Map<String, dynamic>> input) {
for (final voice in input) {
final locale = voice['locale']?.toString().toLowerCase();
if (locale == null) continue;
if (locale == localeTag) {
return voice;
}
final localePrimary = locale.split(RegExp('[-_]')).first;
final tagPrimary = localeTag.split(RegExp('[-_]')).first;
if (localePrimary == tagPrimary) {
return voice;
}
}
return null;
}
Map<String, dynamic>? matchDefaultVoice() {
final dv = defaultVoice;
if (dv == null) {
return null;
}
final identifiers = <String>{};
for (final key in ['identifier', 'id', 'voiceIdentifier', 'voice']) {
final value = dv[key]?.toString();
if (value != null && value.isNotEmpty) {
identifiers.add(value.toLowerCase());
}
}
if (identifiers.isNotEmpty) {
for (final voice in voices) {
for (final key in ['identifier', 'id', 'voiceIdentifier', 'voice']) {
final value = voice[key]?.toString();
if (value != null && identifiers.contains(value.toLowerCase())) {
return voice;
}
}
}
}
final defaultName = dv['name']?.toString();
final defaultLocale = dv['locale']?.toString();
if (defaultName != null && defaultLocale != null) {
final lowerName = defaultName.toLowerCase();
final lowerLocale = defaultLocale.toLowerCase();
for (final voice in voices) {
final name = voice['name']?.toString();
final locale = voice['locale']?.toString();
if (name != null &&
locale != null &&
name.toLowerCase() == lowerName &&
locale.toLowerCase() == lowerLocale) {
return voice;
}
}
}
return null;
}
Map<String, dynamic>? pickIosVoice() {
final userDefault = matchDefaultVoice();
if (userDefault != null) {
return userDefault;
}
final siriCandidates = voices.where((voice) {
final name = voice['name']?.toString().toLowerCase() ?? '';
final identifier = voice['identifier']?.toString().toLowerCase() ?? '';
final voiceId = voice['id']?.toString().toLowerCase() ?? '';
return name.contains('siri') ||
identifier.contains('siri') ||
voiceId.contains('siri');
}).toList();
if (siriCandidates.isNotEmpty) {
siriCandidates.sort((a, b) => _iosVoiceScore(b) - _iosVoiceScore(a));
final localeMatch = matchesLocale(siriCandidates);
if (localeMatch != null) {
return localeMatch;
}
return siriCandidates.first;
}
final ranked = [...voices];
ranked.sort((a, b) => _iosVoiceScore(b) - _iosVoiceScore(a));
final localeMatch = matchesLocale(ranked);
if (localeMatch != null) {
return localeMatch;
}
return ranked.isNotEmpty ? ranked.first : null;
}
Map<String, dynamic>? pickAndroidVoice() {
int qualityScore(String? quality) {
switch ((quality ?? '').toLowerCase()) {
case 'very_high':
case 'very-high':
return 3;
case 'high':
return 2;
case 'normal':
return 1;
default:
return 0;
}
}
final preferredEngineVoices = voices
.where(
(voice) =>
(voice['engine']?.toString() ?? '').toLowerCase().contains(
'google',
) ||
voice['engine'] is! String,
)
.toList();
preferredEngineVoices.sort((a, b) {
final qualityDiff =
qualityScore(b['quality']?.toString()) -
qualityScore(a['quality']?.toString());
if (qualityDiff != 0) {
return qualityDiff;
}
final latencyA = a['latency']?.toString() ?? '';
final latencyB = b['latency']?.toString() ?? '';
return latencyA.compareTo(latencyB);
});
final ordered = preferredEngineVoices.isEmpty
? voices
: preferredEngineVoices;
return matchesLocale(ordered) ?? matchesLocale(voices);
}
Map<String, dynamic>? selected;
if (Platform.isIOS) {
selected = pickIosVoice();
} else if (Platform.isAndroid) {
selected = pickAndroidVoice();
}
if (selected == null) {
return null;
}
final name = selected['name']?.toString();
final locale = selected['locale']?.toString();
if (name == null || locale == null) {
return null;
}
return selected;
}
2025-09-20 23:58:18 +05:30
void _handleStart() {
_onStart?.call();
}
void _handleComplete() {
_onComplete?.call();
}
void _handleCancel() {
_onCancel?.call();
}
void _handlePause() {
_onPause?.call();
}
void _handleContinue() {
_onContinue?.call();
}
void _handleError(dynamic message) {
final safeMessage = message == null
? 'Unknown TTS error'
: message.toString();
_onError?.call(safeMessage);
}
}
class _VoiceNotProvided {
const _VoiceNotProvided();
}