refactor: improve typing indicator in assistant message widget
- Replaced the previous gradient-based typing indicator with a more dynamic three-dot animation. - Simplified the animation logic for the typing indicator, enhancing visual feedback and responsiveness. - Adjusted the layout to ensure proper spacing and prevent clipping during animations. - Cleaned up the code for better readability and maintainability.
This commit is contained in:
@@ -970,77 +970,57 @@ class _AssistantMessageWidgetState extends ConsumerState<AssistantMessageWidget>
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Widget _buildTypingIndicator() {
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Widget _buildTypingIndicator() {
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final theme = context.conduitTheme;
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final theme = context.conduitTheme;
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final gradient = LinearGradient(
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begin: Alignment.bottomCenter,
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end: Alignment.topCenter,
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colors: [
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theme.surfaceBackground.withValues(alpha: 0.0),
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theme.surfaceContainer.withValues(alpha: 0.9),
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],
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);
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final haloColor = theme.textSecondary.withValues(alpha: 0.18);
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final dotColor = theme.textSecondary.withValues(alpha: 0.75);
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final dotColor = theme.textSecondary.withValues(alpha: 0.75);
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const double dotSize = 8.0;
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const double dotSize = 8.0;
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final min = AnimationValues.typingIndicatorScale;
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const double dotSpacing = 6.0;
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const int numberOfDots = 3;
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final dot =
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// Create three dots with staggered animations
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Container(
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final dots = List.generate(numberOfDots, (index) {
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width: dotSize,
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final delay = Duration(milliseconds: 150 * index);
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height: dotSize,
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decoration: BoxDecoration(
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color: dotColor,
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shape: BoxShape.circle,
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),
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)
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.animate(onPlay: (controller) => controller.repeat())
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.scale(
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duration: AnimationDuration.typingIndicator,
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curve: AnimationCurves.typingIndicator,
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begin: Offset(min, min),
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end: const Offset(1, 1),
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)
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.then(delay: AnimationDelay.typingDelay)
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.scale(
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duration: AnimationDuration.typingIndicator,
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curve: AnimationCurves.typingIndicator,
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begin: const Offset(1, 1),
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end: Offset(min, min),
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);
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return Column(
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return Container(
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crossAxisAlignment: CrossAxisAlignment.start,
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width: dotSize,
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children: [
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height: dotSize,
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const SizedBox(height: Spacing.md),
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decoration: BoxDecoration(color: dotColor, shape: BoxShape.circle),
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Padding(
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)
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padding: const EdgeInsets.only(left: 4, bottom: 4),
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.animate(onPlay: (controller) => controller.repeat())
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child: Container(
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.then(delay: delay)
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decoration: BoxDecoration(
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.fadeIn(
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gradient: gradient,
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duration: const Duration(milliseconds: 300),
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borderRadius: BorderRadius.circular(16),
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curve: Curves.easeOut,
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),
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)
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
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.scale(
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child: SizedBox(
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duration: const Duration(milliseconds: 600),
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height: dotSize * 2,
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curve: Curves.easeInOut,
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width: dotSize * 2,
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begin: const Offset(0.4, 0.4),
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child: Stack(
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end: const Offset(1, 1),
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alignment: Alignment.center,
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)
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children: [
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.then()
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Container(
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.scale(
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width: dotSize * 2,
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duration: const Duration(milliseconds: 600),
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height: dotSize * 2,
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curve: Curves.easeInOut,
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decoration: BoxDecoration(
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begin: const Offset(1.2, 1.2),
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color: haloColor,
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end: const Offset(0.5, 0.5),
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shape: BoxShape.circle,
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);
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),
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});
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),
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dot,
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return Padding(
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],
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padding: const EdgeInsets.symmetric(vertical: Spacing.sm),
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),
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child: Row(
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),
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mainAxisSize: MainAxisSize.min,
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),
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children: [
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),
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// Add left padding to prevent clipping when dots scale up
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],
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const SizedBox(width: dotSize * 0.2),
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for (int i = 0; i < numberOfDots; i++) ...[
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dots[i],
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if (i < numberOfDots - 1) const SizedBox(width: dotSpacing),
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],
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// Add right padding to prevent clipping when dots scale up
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const SizedBox(width: dotSize * 0.2),
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],
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),
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);
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);
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}
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}
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