fix: streaming 2
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@@ -1073,7 +1073,13 @@ Future<void> _sendMessageInternal(
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// In that case, do NOT suppress socket content.
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// Suppress socket TEXT content when we already have a stream (SSE or polling)
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// but DO allow tool_call status via socket to surface tiles immediately.
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bool suppressSocketContent = (socketSessionId == null); // text-only suppression
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// By default we already have an SSE/polling stream for content,
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// so suppress socket TEXT chunks to avoid duplicates. We'll still
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// surface tool_calls status via socket immediately. If the server
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// switches us to a dynamic channel (request:chat:completion), we
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// keep suppressing chat-events text but stream from that channel.
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bool suppressSocketContent = true; // text-only suppression by default
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bool usingDynamicChannel = false; // set true when server provides a channel
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if (socketService != null) {
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void chatHandler(Map<String, dynamic> ev) {
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try {
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@@ -1281,6 +1287,7 @@ Future<void> _sendMessageInternal(
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if (channel is String && channel.isNotEmpty) {
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// Prefer dynamic channel for streaming content; suppress chat-events text to avoid duplicates
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suppressSocketContent = true;
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usingDynamicChannel = true;
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if (kSocketVerboseLogging) {
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DebugLogger.stream('Socket request:chat:completion channel=$channel');
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}
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@@ -1720,7 +1727,8 @@ Future<void> _sendMessageInternal(
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suppressSocketContent = false;
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// If this path was SSE-driven (no background socket), finish now.
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// Otherwise keep streaming state until socket/dynamic channel signals done.
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if (socketService == null) {
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// We can safely finish on SSE completion when not using a dynamic channel.
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if (!usingDynamicChannel) {
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ref.read(chatMessagesProvider.notifier).finishStreaming();
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}
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