feat(streaming): Improve socket reconnection and timeout handling

This commit is contained in:
cogwheel0
2025-11-29 15:02:00 +05:30
parent 4700301854
commit 99673db7fb
3 changed files with 225 additions and 10 deletions

View File

@@ -135,7 +135,12 @@ class ChatMessagesNotifier extends Notifier<List<ChatMessage>> {
final serverMessages = next?.messages ?? const [];
// Primary rule: adopt server messages when there are strictly more of them.
if (serverMessages.length > state.length) {
// Check streaming state BEFORE updating state
final needsCleanup = _shouldCleanupStreamingFromServer(
serverMessages,
);
state = serverMessages;
if (needsCleanup) _cancelMessageStream();
return;
}
@@ -152,10 +157,20 @@ class ChatMessagesNotifier extends Notifier<List<ChatMessage>> {
serverText.isNotEmpty && serverText.length > localText.length;
final localEmptyButServerHas =
localText.isEmpty && serverText.isNotEmpty;
// Also recover if server says streaming is done but local still streaming
final serverDoneButLocalStreaming =
!serverLast.isStreaming && localLast.isStreaming;
if (sameLastId &&
isAssistant &&
(serverHasMore || localEmptyButServerHas)) {
(serverHasMore ||
localEmptyButServerHas ||
serverDoneButLocalStreaming)) {
// Check streaming state BEFORE updating state
final needsCleanup = _shouldCleanupStreamingFromServer(
serverMessages,
);
state = serverMessages;
if (needsCleanup) _cancelMessageStream();
return;
}
}
@@ -217,6 +232,44 @@ class ChatMessagesNotifier extends Notifier<List<ChatMessage>> {
_activeStreamingMessageId = null;
}
/// Checks if streaming cleanup is needed when adopting server messages.
/// Must be called BEFORE updating state, as it compares current local state
/// with incoming server state.
bool _shouldCleanupStreamingFromServer(List<ChatMessage> serverMessages) {
if (serverMessages.isEmpty) return false;
if (!_hasStreamingAssistant) return false;
// Find the local streaming assistant message
final localStreamingMsg = state.lastWhere(
(m) => m.role == 'assistant' && m.isStreaming,
orElse: () => state.last,
);
// Find the same message in server messages by ID
final serverMsg = serverMessages.where((m) => m.id == localStreamingMsg.id);
if (serverMsg.isNotEmpty && !serverMsg.first.isStreaming) {
DebugLogger.log(
'Server indicates streaming complete for message ${localStreamingMsg.id}',
scope: 'chat/providers',
);
return true;
}
// Also check if server has MORE messages than local - if so, streaming must be done
// (e.g., server has [assistant(done), user] but local only has [assistant(streaming)])
if (serverMessages.length > state.length) {
// Server has additional messages, so any local streaming must have completed
DebugLogger.log(
'Server has more messages (${serverMessages.length} vs ${state.length}) - '
'streaming must be complete',
scope: 'chat/providers',
);
return true;
}
return false;
}
bool get _hasStreamingAssistant {
if (state.isEmpty) return false;
final last = state.last;
@@ -262,16 +315,63 @@ class ChatMessagesNotifier extends Notifier<List<ChatMessage>> {
_taskStatusCheckInFlight = true;
try {
// Check both task status and server message state
final taskIds = await api.getTaskIdsByChat(activeConversation.id);
if (taskIds.isEmpty) {
if (_observedRemoteTask && _hasStreamingAssistant) {
finishStreaming();
} else if (!_observedRemoteTask) {
// No tasks reported yet; keep monitoring to allow registration.
}
} else {
final hasActiveTasks = taskIds.isNotEmpty;
if (hasActiveTasks) {
_observedRemoteTask = true;
}
// When no active tasks and we previously observed tasks, streaming should be done.
// Run secondary check to sync any missed content from server.
final tasksDone = _observedRemoteTask && !hasActiveTasks;
// Secondary check: fetch conversation from server and compare message state
// This catches cases where the done signal was missed AND syncs any missed content.
// Only run when tasks have actually completed (were observed and are now gone),
// not on every poll before tasks are registered.
if (_hasStreamingAssistant && tasksDone) {
try {
final serverConversation = await api.getConversation(
activeConversation.id,
);
final serverMessages = serverConversation.messages;
if (serverMessages.isNotEmpty && state.isNotEmpty) {
final serverLast = serverMessages.last;
final localLast = state.last;
// If server has the same message but says it's not streaming,
// or server has more content, sync from server
if (serverLast.id == localLast.id &&
serverLast.role == 'assistant') {
final serverDone = !serverLast.isStreaming;
final serverHasMoreContent =
serverLast.content.length > localLast.content.length;
if (serverDone || serverHasMoreContent) {
DebugLogger.log(
'Server sync: adopting server state '
'(serverDone=$serverDone, serverHasMore=$serverHasMoreContent)',
scope: 'chat/providers',
);
state = serverMessages;
// Always cancel local streaming when adopting server state.
// If serverDone, streaming is complete. If serverHasMoreContent,
// we've adopted server content and continuing local streaming
// could cause conflicts or duplicate content.
_cancelMessageStream();
}
}
}
} catch (e) {
DebugLogger.log(
'Server conversation fetch failed: $e',
scope: 'chat/providers',
);
}
}
} catch (err, stack) {
DebugLogger.log('Task status poll failed: $err', scope: 'chat/provider');
debugPrintStack(stackTrace: stack);