- Introduced a new button in the chat page's app bar to initiate voice calls. - Implemented the _handleVoiceCall method to navigate to the VoiceCallPage. - Enhanced user experience by providing a direct way to start voice calls from the chat interface.
391 lines
11 KiB
Dart
391 lines
11 KiB
Dart
import 'dart:async';
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import 'package:riverpod_annotation/riverpod_annotation.dart';
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import '../../../core/providers/app_providers.dart';
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import '../../../core/services/socket_service.dart';
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import '../providers/chat_providers.dart';
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import 'text_to_speech_service.dart';
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import 'voice_input_service.dart';
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part 'voice_call_service.g.dart';
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enum VoiceCallState {
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idle,
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connecting,
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listening,
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processing,
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speaking,
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error,
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disconnected,
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}
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class VoiceCallService {
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final VoiceInputService _voiceInput;
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final TextToSpeechService _tts;
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final SocketService _socketService;
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final Ref _ref;
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VoiceCallState _state = VoiceCallState.idle;
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String? _sessionId;
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StreamSubscription<String>? _transcriptSubscription;
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StreamSubscription<int>? _intensitySubscription;
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String _accumulatedTranscript = '';
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bool _isDisposed = false;
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SocketEventSubscription? _socketSubscription;
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final StreamController<VoiceCallState> _stateController =
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StreamController<VoiceCallState>.broadcast();
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final StreamController<String> _transcriptController =
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StreamController<String>.broadcast();
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final StreamController<String> _responseController =
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StreamController<String>.broadcast();
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final StreamController<int> _intensityController =
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StreamController<int>.broadcast();
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VoiceCallService({
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required VoiceInputService voiceInput,
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required TextToSpeechService tts,
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required SocketService socketService,
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required Ref ref,
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}) : _voiceInput = voiceInput,
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_tts = tts,
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_socketService = socketService,
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_ref = ref {
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_tts.bindHandlers(
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onStart: _handleTtsStart,
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onComplete: _handleTtsComplete,
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onError: _handleTtsError,
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);
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}
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VoiceCallState get state => _state;
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Stream<VoiceCallState> get stateStream => _stateController.stream;
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Stream<String> get transcriptStream => _transcriptController.stream;
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Stream<String> get responseStream => _responseController.stream;
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Stream<int> get intensityStream => _intensityController.stream;
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Future<void> initialize() async {
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if (_isDisposed) return;
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// ignore: avoid_print
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print('[VoiceCall] Starting initialization...');
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// Initialize voice input
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final voiceInitialized = await _voiceInput.initialize();
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// ignore: avoid_print
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print('[VoiceCall] Voice initialized: $voiceInitialized');
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if (!voiceInitialized) {
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_updateState(VoiceCallState.error);
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throw Exception('Voice input initialization failed');
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}
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// Check if local STT is available
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final hasLocalStt = _voiceInput.hasLocalStt;
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// ignore: avoid_print
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print('[VoiceCall] Has local STT: $hasLocalStt');
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if (!hasLocalStt) {
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_updateState(VoiceCallState.error);
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throw Exception('Speech recognition not available on this device');
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}
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// Check microphone permissions
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final hasMicPermission = await _voiceInput.checkPermissions();
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// ignore: avoid_print
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print('[VoiceCall] Has mic permission: $hasMicPermission');
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if (!hasMicPermission) {
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_updateState(VoiceCallState.error);
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throw Exception('Microphone permission not granted');
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}
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// Initialize TTS
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await _tts.initialize();
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// ignore: avoid_print
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print('[VoiceCall] TTS initialized');
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}
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Future<void> startCall(String? conversationId) async {
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// ignore: avoid_print
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print('[VoiceCall] startCall() entered. _isDisposed=$_isDisposed');
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if (_isDisposed) {
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// ignore: avoid_print
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print('[VoiceCall] EARLY RETURN: Service is disposed');
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return;
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}
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try {
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// ignore: avoid_print
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print('[VoiceCall] Starting call for conversation: $conversationId');
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_updateState(VoiceCallState.connecting);
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// Ensure socket connection
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// ignore: avoid_print
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print('[VoiceCall] Ensuring socket connection...');
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await _socketService.ensureConnected();
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_sessionId = _socketService.sessionId;
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// ignore: avoid_print
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print('[VoiceCall] Session ID: $_sessionId');
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if (_sessionId == null) {
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throw Exception('Failed to establish socket connection');
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}
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// Set up socket event listener for assistant responses
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// ignore: avoid_print
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print('[VoiceCall] Setting up socket event handler...');
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_socketSubscription = _socketService.addChatEventHandler(
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conversationId: conversationId,
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sessionId: _sessionId,
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requireFocus: false,
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handler: _handleSocketEvent,
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);
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// Start listening for user voice input
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// ignore: avoid_print
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print('[VoiceCall] Starting to listen...');
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await _startListening();
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// ignore: avoid_print
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print('[VoiceCall] Listen started successfully');
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} catch (e) {
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// ignore: avoid_print
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print('[VoiceCall] Error in startCall: $e');
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_updateState(VoiceCallState.error);
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rethrow;
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}
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}
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Future<void> _startListening() async {
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if (_isDisposed) return;
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try {
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_accumulatedTranscript = '';
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// ignore: avoid_print
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print('[VoiceCall] _startListening called');
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// Check if voice input is available
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if (!_voiceInput.hasLocalStt) {
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// ignore: avoid_print
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print('[VoiceCall] ERROR: No local STT available');
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_updateState(VoiceCallState.error);
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throw Exception('Voice input not available on this device');
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}
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// ignore: avoid_print
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print('[VoiceCall] Setting state to listening...');
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_updateState(VoiceCallState.listening);
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// ignore: avoid_print
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print('[VoiceCall] Calling beginListening...');
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final stream = await _voiceInput.beginListening();
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// ignore: avoid_print
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print('[VoiceCall] Got stream from beginListening');
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_transcriptSubscription = stream.listen(
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(text) {
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// ignore: avoid_print
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print('[VoiceCall] Transcript received: $text');
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if (_isDisposed) return;
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_accumulatedTranscript = text;
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_transcriptController.add(text);
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},
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onError: (error) {
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// ignore: avoid_print
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print('[VoiceCall] Stream error: $error');
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if (_isDisposed) return;
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_updateState(VoiceCallState.error);
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},
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onDone: () async {
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// ignore: avoid_print
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print('[VoiceCall] Stream done. Transcript: $_accumulatedTranscript');
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if (_isDisposed) return;
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// User stopped speaking, send message to assistant
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if (_accumulatedTranscript.trim().isNotEmpty) {
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await _sendMessageToAssistant(_accumulatedTranscript);
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} else {
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// No input, restart listening
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await _startListening();
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}
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},
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);
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// ignore: avoid_print
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print('[VoiceCall] Setting up intensity stream...');
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// Forward intensity stream for waveform visualization
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_intensitySubscription = _voiceInput.intensityStream.listen(
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(intensity) {
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if (_isDisposed) return;
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_intensityController.add(intensity);
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},
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);
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// ignore: avoid_print
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print('[VoiceCall] _startListening completed successfully');
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} catch (e) {
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// ignore: avoid_print
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print('[VoiceCall] ERROR in _startListening: $e');
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_updateState(VoiceCallState.error);
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rethrow;
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}
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}
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Future<void> _sendMessageToAssistant(String text) async {
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if (_isDisposed) return;
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try {
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_updateState(VoiceCallState.processing);
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// Send message using the existing chat infrastructure
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sendMessageFromService(_ref, text, null);
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} catch (e) {
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_updateState(VoiceCallState.error);
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rethrow;
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}
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}
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void _handleSocketEvent(
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Map<String, dynamic> event,
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void Function(dynamic response)? ack,
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) {
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if (_isDisposed) return;
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final type = event['type']?.toString();
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final data = event['data'];
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if (data is Map<String, dynamic>) {
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// Handle streaming response chunks
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if (type == 'message' || type == 'delta') {
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final content = data['content']?.toString() ?? '';
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if (content.isNotEmpty) {
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_responseController.add(content);
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}
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}
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// Handle completion
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if (data['done'] == true || type == 'completion') {
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final fullResponse = data['content']?.toString() ??
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data['message']?.toString() ??
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'';
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if (fullResponse.isNotEmpty) {
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_speakResponse(fullResponse);
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} else {
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// No response, restart listening
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_startListening();
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}
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}
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}
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}
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Future<void> _speakResponse(String response) async {
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if (_isDisposed) return;
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try {
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_updateState(VoiceCallState.speaking);
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await _tts.speak(response);
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// After speaking completes, _handleTtsComplete will restart listening
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} catch (e) {
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_updateState(VoiceCallState.error);
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// Restart listening even if TTS fails
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await _startListening();
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}
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}
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void _handleTtsStart() {
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if (_isDisposed) return;
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_updateState(VoiceCallState.speaking);
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}
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void _handleTtsComplete() {
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if (_isDisposed) return;
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// After assistant finishes speaking, start listening for user again
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_startListening();
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}
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void _handleTtsError(String error) {
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if (_isDisposed) return;
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_updateState(VoiceCallState.error);
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// Try to recover by restarting listening
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_startListening();
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}
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Future<void> stopCall() async {
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if (_isDisposed) return;
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await _transcriptSubscription?.cancel();
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await _intensitySubscription?.cancel();
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_socketSubscription?.dispose();
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await _voiceInput.stopListening();
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await _tts.stop();
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_sessionId = null;
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_accumulatedTranscript = '';
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_updateState(VoiceCallState.disconnected);
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}
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Future<void> pauseListening() async {
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if (_isDisposed) return;
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await _voiceInput.stopListening();
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await _transcriptSubscription?.cancel();
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await _intensitySubscription?.cancel();
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}
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Future<void> resumeListening() async {
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if (_isDisposed) return;
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await _startListening();
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}
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Future<void> cancelSpeaking() async {
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if (_isDisposed) return;
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await _tts.stop();
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// Immediately restart listening
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await _startListening();
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}
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void _updateState(VoiceCallState newState) {
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if (_isDisposed) return;
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_state = newState;
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_stateController.add(newState);
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}
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Future<void> dispose() async {
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_isDisposed = true;
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await _transcriptSubscription?.cancel();
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await _intensitySubscription?.cancel();
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_socketSubscription?.dispose();
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_voiceInput.dispose();
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await _tts.dispose();
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await _stateController.close();
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await _transcriptController.close();
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await _responseController.close();
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await _intensityController.close();
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}
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}
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@Riverpod(keepAlive: true)
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VoiceCallService voiceCallService(Ref ref) {
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final voiceInput = ref.watch(voiceInputServiceProvider);
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final tts = TextToSpeechService();
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final socketService = ref.watch(socketServiceProvider);
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if (socketService == null) {
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throw Exception('Socket service not available');
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}
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final service = VoiceCallService(
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voiceInput: voiceInput,
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tts: tts,
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socketService: socketService,
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ref: ref,
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);
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ref.onDispose(() {
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service.dispose();
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});
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return service;
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}
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