fix(background): Improve background streaming reliability and error handling
feat(background): Add initialization and error handling for background streaming feat(background): Improve background streaming reliability and error handling feat(background): Improve iOS background task and stream management refactor(android): Remove unused stream state persistence logic feat(android): Improve wake lock and broadcast receiver handling
This commit is contained in:
@@ -7,12 +7,13 @@ import android.app.PendingIntent
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import android.app.Service
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import android.content.Context
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import android.content.Intent
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import android.content.SharedPreferences
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import android.content.pm.PackageManager
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import android.content.pm.ServiceInfo
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import android.Manifest
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import android.os.Build
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import android.os.Handler
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import android.os.IBinder
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import android.os.Looper
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import android.os.PowerManager
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import androidx.core.app.NotificationCompat
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import androidx.core.content.ContextCompat
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@@ -22,9 +23,24 @@ import io.flutter.plugin.common.MethodChannel
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import io.flutter.plugin.common.MethodChannel.MethodCallHandler
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import io.flutter.plugin.common.MethodChannel.Result
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import kotlinx.coroutines.*
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import org.json.JSONArray
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import org.json.JSONObject
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/**
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* Foreground service for keeping the app alive during streaming operations.
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*
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* This service provides reliable background execution on Android by:
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* 1. Running as a foreground service with a notification (required by Android)
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* 2. Acquiring a partial wake lock to prevent CPU sleep during active streaming
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* 3. Supporting both dataSync and microphone foreground service types
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*
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* Key behaviors:
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* - For chat streaming: Runs with dataSync type, acquires wake lock
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* - For voice calls: Runs with microphone type (if permission granted), acquires wake lock
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* - For socket keepalive: Runs with dataSync type, NO wake lock (CPU can sleep between pings)
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*
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* Android 14+ (UPSIDE_DOWN_CAKE) limitation:
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* - dataSync foreground services are limited to 6 hours
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* - We stop at 5 hours to provide a 1-hour buffer and notify the Flutter layer
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*/
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class BackgroundStreamingService : Service() {
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private var wakeLock: PowerManager.WakeLock? = null
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private var activeStreamCount = 0
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@@ -284,17 +300,23 @@ class BackgroundStreamingService : Service() {
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manager.createNotificationChannel(channel)
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}
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private val wakeLockHandler = Handler(Looper.getMainLooper())
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private var wakeLockTimeoutRunnable: Runnable? = null
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/**
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* Acquires a wake lock to prevent CPU sleep during active streaming.
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*
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* Timeout is set to 6 minutes (360 seconds) to cover the 5-minute keepAlive
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* interval with a 1-minute buffer. This ensures continuous wake lock coverage
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* without gaps between refreshes.
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* Timeout is set to 7 minutes (420 seconds) to cover the 5-minute keepAlive
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* interval with a 2-minute buffer. This ensures continuous wake lock coverage
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* even if the keepAlive timer drifts or is delayed by CPU throttling.
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*
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* Note: Android Play Console may flag wake locks > 1 minute as "excessive",
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* but continuous CPU availability is required for reliable streaming.
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* The alternative (60-second timeout with 5-minute refresh) creates 4-minute
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* gaps where the CPU can sleep, causing streams to stall.
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*
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* Uses setReferenceCounted(false) for deterministic single-holder semantics,
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* with manual timeout handling via Handler to ensure proper cleanup.
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*/
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private fun acquireWakeLock() {
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if (wakeLock?.isHeld == true) return
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@@ -304,16 +326,29 @@ class BackgroundStreamingService : Service() {
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PowerManager.PARTIAL_WAKE_LOCK,
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"Conduit::StreamingWakeLock"
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).apply {
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// 6-minute timeout covers the 5-minute keepAlive interval + 1-minute buffer
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// This ensures no gaps in wake lock coverage during active streaming
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// Note: Use default reference-counted mode with timeout-based acquire
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// (setReferenceCounted(false) interferes with timeout auto-release)
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acquire(6 * 60 * 1000L) // 6 minutes - refreshed every 5 minutes by keepAlive()
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// Disable reference counting for deterministic single-holder behavior
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// This prevents accumulation if acquireWakeLock is called multiple times
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setReferenceCounted(false)
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acquire()
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}
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println("BackgroundStreamingService: Wake lock acquired (6min timeout)")
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// Schedule manual timeout release (7 minutes)
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// This replaces the acquire(timeout) approach which conflicts with setReferenceCounted(false)
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wakeLockTimeoutRunnable?.let { wakeLockHandler.removeCallbacks(it) }
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wakeLockTimeoutRunnable = Runnable {
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println("BackgroundStreamingService: Wake lock timeout reached, releasing")
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releaseWakeLock()
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}
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wakeLockHandler.postDelayed(wakeLockTimeoutRunnable!!, 7 * 60 * 1000L)
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println("BackgroundStreamingService: Wake lock acquired (7min manual timeout)")
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}
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private fun releaseWakeLock() {
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// Cancel manual timeout handler
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wakeLockTimeoutRunnable?.let { wakeLockHandler.removeCallbacks(it) }
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wakeLockTimeoutRunnable = null
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try {
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wakeLock?.let {
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if (it.isHeld) {
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@@ -322,7 +357,7 @@ class BackgroundStreamingService : Service() {
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}
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}
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} catch (e: Exception) {
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// Wake lock may already be released due to timeout
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// Wake lock may already be released
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println("BackgroundStreamingService: Wake lock release exception: ${e.message}")
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}
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wakeLock = null
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@@ -349,8 +384,8 @@ class BackgroundStreamingService : Service() {
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// activeStreamCount reflects user-visible streams (excludes socket-keepalive)
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if (activeStreamCount > 0) {
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// Refresh wake lock to maintain CPU availability for actual streaming.
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// Wake lock has 6-minute timeout, keepAlive is called every 5 minutes,
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// ensuring continuous coverage with 1-minute overlap buffer.
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// Wake lock has 7-minute timeout, keepAlive is called every 5 minutes,
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// ensuring continuous coverage with 2-minute overlap buffer.
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// Note: Foreground services prevent process termination but NOT CPU sleep.
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releaseWakeLock()
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acquireWakeLock()
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@@ -420,7 +455,6 @@ class BackgroundStreamingService : Service() {
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class BackgroundStreamingHandler(private val activity: MainActivity) : MethodCallHandler {
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private lateinit var channel: MethodChannel
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private lateinit var context: Context
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private lateinit var sharedPrefs: SharedPreferences
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private val activeStreams = mutableSetOf<String>()
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private val streamsRequiringMic = mutableSetOf<String>()
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@@ -431,15 +465,12 @@ class BackgroundStreamingHandler(private val activity: MainActivity) : MethodCal
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companion object {
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private const val CHANNEL_NAME = "conduit/background_streaming"
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private const val PREFS_NAME = "conduit_stream_states"
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private const val STREAM_STATES_KEY = "active_streams"
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}
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fun setup(flutterEngine: FlutterEngine) {
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channel = MethodChannel(flutterEngine.dartExecutor.binaryMessenger, CHANNEL_NAME)
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channel.setMethodCallHandler(this)
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context = activity.applicationContext
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sharedPrefs = context.getSharedPreferences(PREFS_NAME, Context.MODE_PRIVATE)
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createNotificationChannel()
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setupBroadcastReceiver()
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@@ -502,11 +533,14 @@ class BackgroundStreamingHandler(private val activity: MainActivity) : MethodCal
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addAction(BackgroundStreamingService.ACTION_MIC_PERMISSION_FALLBACK)
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}
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
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context.registerReceiver(broadcastReceiver, filter, Context.RECEIVER_NOT_EXPORTED)
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} else {
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context.registerReceiver(broadcastReceiver, filter)
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}
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// Use ContextCompat.registerReceiver for unified handling across API levels
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// RECEIVER_NOT_EXPORTED ensures security on all versions (internal broadcasts only)
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ContextCompat.registerReceiver(
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context,
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broadcastReceiver,
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filter,
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ContextCompat.RECEIVER_NOT_EXPORTED
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)
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receiverRegistered = true
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}
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@@ -539,25 +573,22 @@ class BackgroundStreamingHandler(private val activity: MainActivity) : MethodCal
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result.success(null)
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}
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"saveStreamStates" -> {
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val states = call.argument<List<Map<String, Any>>>("states")
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val reason = call.argument<String>("reason")
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if (states != null) {
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saveStreamStates(states, reason ?: "unknown")
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result.success(null)
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} else {
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result.error("INVALID_ARGS", "States required", null)
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}
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}
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"recoverStreamStates" -> {
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result.success(recoverStreamStates())
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}
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"checkNotificationPermission" -> {
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result.success(hasNotificationPermission())
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}
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"getActiveStreamCount" -> {
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// Return count for Flutter-native state reconciliation
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result.success(activeStreams.size)
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}
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"stopAllBackgroundExecution" -> {
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// Stop all streams (used for reconciliation when orphaned service detected)
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val allStreams = activeStreams.toList()
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stopBackgroundExecution(allStreams)
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result.success(null)
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}
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else -> {
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result.notImplemented()
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}
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@@ -713,72 +744,6 @@ class BackgroundStreamingHandler(private val activity: MainActivity) : MethodCal
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}
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}
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private fun saveStreamStates(states: List<Map<String, Any>>, reason: String) {
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try {
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val jsonArray = JSONArray()
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for (state in states) {
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val jsonObject = JSONObject()
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for ((key, value) in state) {
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jsonObject.put(key, value)
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}
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jsonArray.put(jsonObject)
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}
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sharedPrefs.edit()
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.putString(STREAM_STATES_KEY, jsonArray.toString())
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.putLong("saved_timestamp", System.currentTimeMillis())
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.putString("saved_reason", reason)
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.apply()
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println("BackgroundStreamingHandler: Saved ${states.size} stream states (reason: $reason)")
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} catch (e: Exception) {
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println("BackgroundStreamingHandler: Failed to save stream states: ${e.message}")
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}
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}
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private fun recoverStreamStates(): List<Map<String, Any>> {
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return try {
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val savedStates = sharedPrefs.getString(STREAM_STATES_KEY, null) ?: return emptyList()
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val timestamp = sharedPrefs.getLong("saved_timestamp", 0)
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val reason = sharedPrefs.getString("saved_reason", "unknown")
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// Check if states are not too old (max 1 hour)
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val age = System.currentTimeMillis() - timestamp
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if (age > 3600000) { // 1 hour in milliseconds
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println("BackgroundStreamingHandler: Stream states too old (${age / 1000}s), discarding")
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sharedPrefs.edit().remove(STREAM_STATES_KEY).apply()
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return emptyList()
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}
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val jsonArray = JSONArray(savedStates)
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val result = mutableListOf<Map<String, Any>>()
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for (i in 0 until jsonArray.length()) {
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val jsonObject = jsonArray.getJSONObject(i)
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val map = mutableMapOf<String, Any>()
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val keys = jsonObject.keys()
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while (keys.hasNext()) {
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val key = keys.next()
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val value = jsonObject.get(key)
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map[key] = value
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}
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result.add(map)
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}
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println("BackgroundStreamingHandler: Recovered ${result.size} stream states (reason: $reason, age: ${age / 1000}s)")
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// Clear saved states after recovery
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sharedPrefs.edit().remove(STREAM_STATES_KEY).apply()
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result
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} catch (e: Exception) {
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println("BackgroundStreamingHandler: Failed to recover stream states: ${e.message}")
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emptyList()
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}
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}
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fun cleanup() {
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scope.cancel()
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stopBackgroundMonitoring()
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@@ -6,28 +6,77 @@ import UIKit
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import UniformTypeIdentifiers
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import WebKit
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/// Manages AVAudioSession for voice calls in the background.
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///
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/// IMPORTANT: This manager is ONLY used for server-side STT (speech-to-text).
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/// When using local STT via speech_to_text plugin, that plugin manages its own
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/// audio session. Do NOT activate this manager when local STT is in use to
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/// avoid audio session conflicts.
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///
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/// The voice_call_service.dart checks `useServerMic` before calling
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/// startBackgroundExecution with requiresMicrophone:true.
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final class VoiceBackgroundAudioManager {
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static let shared = VoiceBackgroundAudioManager()
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private var isActive = false
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private let lock = NSLock()
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/// Flag indicating another component (e.g., speech_to_text plugin) owns the audio session.
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/// When true, this manager will skip activation to avoid conflicts.
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private var externalSessionOwner = false
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private init() {}
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/// Mark that an external component (e.g., speech_to_text) is managing the audio session.
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/// Call this before starting local STT to prevent conflicts.
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func setExternalSessionOwner(_ isExternal: Bool) {
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lock.lock()
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defer { lock.unlock() }
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externalSessionOwner = isExternal
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if isExternal {
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print("VoiceBackgroundAudioManager: External session owner active, deferring to external management")
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}
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}
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/// Check if an external component owns the audio session.
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var hasExternalSessionOwner: Bool {
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lock.lock()
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defer { lock.unlock() }
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return externalSessionOwner
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}
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func activate() {
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lock.lock()
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defer { lock.unlock() }
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guard !isActive else { return }
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// Skip if another component is managing the audio session
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if externalSessionOwner {
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print("VoiceBackgroundAudioManager: Skipping activation - external session owner active")
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return
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}
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let session = AVAudioSession.sharedInstance()
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do {
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try session.setCategory(
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.playAndRecord,
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mode: .voiceChat,
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options: [
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.allowBluetooth,
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.allowBluetoothA2DP,
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.mixWithOthers,
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.defaultToSpeaker,
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]
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)
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// Check current category to avoid unnecessary reconfiguration
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// This helps prevent conflicts if speech_to_text already configured the session
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let currentCategory = session.category
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let needsReconfiguration = currentCategory != .playAndRecord
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if needsReconfiguration {
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try session.setCategory(
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.playAndRecord,
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mode: .voiceChat,
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options: [
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.allowBluetooth,
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.allowBluetoothA2DP,
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.mixWithOthers,
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.defaultToSpeaker,
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]
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)
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}
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try session.setActive(true, options: .notifyOthersOnDeactivation)
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isActive = true
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} catch {
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@@ -36,7 +85,17 @@ final class VoiceBackgroundAudioManager {
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}
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func deactivate() {
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lock.lock()
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defer { lock.unlock() }
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guard isActive else { return }
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// Don't deactivate if external owner - they manage their own lifecycle
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if externalSessionOwner {
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print("VoiceBackgroundAudioManager: Skipping deactivation - external session owner active")
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isActive = false
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return
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}
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let session = AVAudioSession.sharedInstance()
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do {
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@@ -47,6 +106,13 @@ final class VoiceBackgroundAudioManager {
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isActive = false
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}
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/// Check if audio session is currently active (thread-safe).
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var isSessionActive: Bool {
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lock.lock()
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defer { lock.unlock() }
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return isActive
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}
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}
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// Background streaming handler class
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@@ -87,6 +153,7 @@ class BackgroundStreamingHandler: NSObject {
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@objc private func appDidEnterBackground() {
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if !activeStreams.isEmpty {
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startBackgroundTask()
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scheduleBGProcessingTask()
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}
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}
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@@ -119,17 +186,37 @@ class BackgroundStreamingHandler: NSObject {
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keepAlive()
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result(nil)
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case "saveStreamStates":
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case "checkBackgroundRefreshStatus":
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// Check if background app refresh is enabled by the user
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let status = UIApplication.shared.backgroundRefreshStatus
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switch status {
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case .available:
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result(true)
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case .denied, .restricted:
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result(false)
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@unknown default:
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result(true) // Assume available for future cases
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}
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case "setExternalAudioSessionOwner":
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// Coordinate with speech_to_text plugin to prevent audio session conflicts
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if let args = call.arguments as? [String: Any],
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let states = args["states"] as? [[String: Any]] {
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saveStreamStates(states)
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let isExternal = args["isExternal"] as? Bool {
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VoiceBackgroundAudioManager.shared.setExternalSessionOwner(isExternal)
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result(nil)
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} else {
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result(FlutterError(code: "INVALID_ARGS", message: "Invalid arguments", details: nil))
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result(FlutterError(code: "INVALID_ARGS", message: "Missing isExternal argument", details: nil))
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}
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case "recoverStreamStates":
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result(recoverStreamStates())
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case "getActiveStreamCount":
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// Return count for Flutter-native state reconciliation
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result(activeStreams.count)
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case "stopAllBackgroundExecution":
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// Stop all streams (used for reconciliation when orphaned service detected)
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let allStreams = Array(activeStreams)
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stopBackgroundExecution(streamIds: allStreams)
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result(nil)
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default:
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result(FlutterMethodNotImplemented)
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@@ -137,16 +224,24 @@ class BackgroundStreamingHandler: NSObject {
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}
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private func startBackgroundExecution(streamIds: [String], requiresMic: Bool) {
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// Add new stream IDs to active set
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activeStreams.formUnion(streamIds)
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// Clean up any mic streams that are no longer active (e.g., completed streams)
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// This ensures microphoneStreams stays in sync with activeStreams
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microphoneStreams.formIntersection(activeStreams)
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// If these new streams require microphone, add them to the mic set
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if requiresMic {
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microphoneStreams.formUnion(streamIds)
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}
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// Activate audio session for microphone access in background
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||||
if !microphoneStreams.isEmpty {
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VoiceBackgroundAudioManager.shared.activate()
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}
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||||
// Start background tasks if app is already backgrounded
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||||
if UIApplication.shared.applicationState == .background {
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||||
startBackgroundTask()
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||||
scheduleBGProcessingTask()
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||||
@@ -171,7 +266,11 @@ class BackgroundStreamingHandler: NSObject {
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||||
guard backgroundTask == .invalid else { return }
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||||
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||||
backgroundTask = UIApplication.shared.beginBackgroundTask(withName: "ConduitStreaming") { [weak self] in
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||||
self?.endBackgroundTask()
|
||||
guard let self = self else { return }
|
||||
// Notify Flutter about streams being suspended before task expires
|
||||
self.notifyStreamsSuspending(reason: "background_task_expiring")
|
||||
self.channel?.invokeMethod("backgroundTaskExpiring", arguments: nil)
|
||||
self.endBackgroundTask()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -183,40 +282,65 @@ class BackgroundStreamingHandler: NSObject {
|
||||
}
|
||||
|
||||
private func keepAlive() {
|
||||
// Use atomic task refresh: start new task before ending old one
|
||||
// This prevents the brief window where iOS could suspend the app
|
||||
if backgroundTask != .invalid {
|
||||
endBackgroundTask()
|
||||
let oldTask = backgroundTask
|
||||
|
||||
// Begin a new task BEFORE marking old one invalid
|
||||
// This ensures continuous background execution coverage
|
||||
let newTask = UIApplication.shared.beginBackgroundTask(withName: "ConduitStreaming") { [weak self] in
|
||||
guard let self = self else { return }
|
||||
self.notifyStreamsSuspending(reason: "keepalive_task_expiring")
|
||||
self.channel?.invokeMethod("backgroundTaskExpiring", arguments: nil)
|
||||
// End this specific task, not whatever is in backgroundTask
|
||||
if self.backgroundTask != .invalid {
|
||||
UIApplication.shared.endBackgroundTask(self.backgroundTask)
|
||||
self.backgroundTask = .invalid
|
||||
}
|
||||
}
|
||||
|
||||
// Only update state if we successfully got a new task
|
||||
if newTask != .invalid {
|
||||
backgroundTask = newTask
|
||||
// Now safe to end old task
|
||||
UIApplication.shared.endBackgroundTask(oldTask)
|
||||
}
|
||||
// If newTask is .invalid, keep the old task running (it's better than nothing)
|
||||
} else if !activeStreams.isEmpty {
|
||||
// No current task but we have active streams - start one
|
||||
startBackgroundTask()
|
||||
}
|
||||
|
||||
// Keep audio session active for microphone streams
|
||||
if !microphoneStreams.isEmpty {
|
||||
VoiceBackgroundAudioManager.shared.activate()
|
||||
}
|
||||
}
|
||||
|
||||
private func saveStreamStates(_ states: [[String: Any]]) {
|
||||
do {
|
||||
let jsonData = try JSONSerialization.data(withJSONObject: states, options: [])
|
||||
UserDefaults.standard.set(jsonData, forKey: "ConduitActiveStreams")
|
||||
} catch {
|
||||
print("BackgroundStreamingHandler: Failed to serialize stream states: \(error)")
|
||||
}
|
||||
}
|
||||
|
||||
private func recoverStreamStates() -> [[String: Any]] {
|
||||
guard let jsonData = UserDefaults.standard.data(forKey: "ConduitActiveStreams") else {
|
||||
return []
|
||||
}
|
||||
do {
|
||||
if let states = try JSONSerialization.jsonObject(with: jsonData, options: []) as? [[String: Any]] {
|
||||
return states
|
||||
}
|
||||
} catch {
|
||||
print("BackgroundStreamingHandler: Failed to deserialize stream states: \(error)")
|
||||
}
|
||||
return []
|
||||
private func notifyStreamsSuspending(reason: String) {
|
||||
guard !activeStreams.isEmpty else { return }
|
||||
channel?.invokeMethod("streamsSuspending", arguments: [
|
||||
"streamIds": Array(activeStreams),
|
||||
"reason": reason
|
||||
])
|
||||
}
|
||||
|
||||
// MARK: - BGTaskScheduler Methods
|
||||
//
|
||||
// IMPORTANT: BGProcessingTask limitations on iOS:
|
||||
// - iOS schedules these during opportunistic windows (device charging, overnight, etc.)
|
||||
// - The earliestBeginDate is a HINT, not a guarantee of immediate execution
|
||||
// - Typical execution time is ~1-3 minutes when granted, but may NOT run at all
|
||||
// - BGProcessingTask is "best-effort bonus time", NOT "guaranteed extended execution"
|
||||
//
|
||||
// For reliable background execution:
|
||||
// - Voice calls: UIBackgroundModes "audio" + AVAudioSession keeps app alive reliably
|
||||
// - Chat streaming: beginBackgroundTask gives ~30 seconds (only reliable mechanism)
|
||||
// - Socket keepalive: Best-effort; iOS may suspend app regardless
|
||||
//
|
||||
// The BGProcessingTask here provides opportunistic extended time for long-running
|
||||
// streams, but callers should NOT depend on it for critical functionality.
|
||||
|
||||
func registerBackgroundTasks() {
|
||||
BGTaskScheduler.shared.register(
|
||||
@@ -235,7 +359,9 @@ class BackgroundStreamingHandler: NSObject {
|
||||
request.requiresNetworkConnectivity = true
|
||||
request.requiresExternalPower = false
|
||||
|
||||
// Schedule for immediate execution when app backgrounds
|
||||
// Request execution as soon as possible (best-effort only)
|
||||
// WARNING: iOS heavily throttles BGProcessingTask - it may run hours later or not at all.
|
||||
// This is supplementary to beginBackgroundTask, which is the primary mechanism.
|
||||
request.earliestBeginDate = Date(timeIntervalSinceNow: 1)
|
||||
|
||||
do {
|
||||
@@ -262,9 +388,12 @@ class BackgroundStreamingHandler: NSObject {
|
||||
|
||||
// Set expiration handler
|
||||
task.expirationHandler = { [weak self] in
|
||||
guard let self = self else { return }
|
||||
print("BackgroundStreamingHandler: BGProcessingTask expiring")
|
||||
self?.notifyTaskExpiring()
|
||||
self?.bgProcessingTask = nil
|
||||
// Notify Flutter about streams being suspended
|
||||
self.notifyStreamsSuspending(reason: "bg_processing_task_expiring")
|
||||
self.channel?.invokeMethod("backgroundTaskExpiring", arguments: nil)
|
||||
self.bgProcessingTask = nil
|
||||
}
|
||||
|
||||
// Notify Flutter that we have extended background time
|
||||
@@ -273,21 +402,23 @@ class BackgroundStreamingHandler: NSObject {
|
||||
"estimatedTime": 180 // ~3 minutes typical for BGProcessingTask
|
||||
])
|
||||
|
||||
// Keep task alive while streams are active
|
||||
let workItem = DispatchWorkItem { [weak self] in
|
||||
guard let self = self else { return }
|
||||
// Keep task alive while streams are active using async Task
|
||||
Task { [weak self] in
|
||||
guard let self = self else {
|
||||
task.setTaskCompleted(success: false)
|
||||
return
|
||||
}
|
||||
|
||||
// Keep sending keepAlive signals
|
||||
let keepAliveInterval: TimeInterval = 30
|
||||
let keepAliveInterval: UInt64 = 30_000_000_000 // 30 seconds in nanoseconds
|
||||
var elapsedTime: TimeInterval = 0
|
||||
let maxTime: TimeInterval = 180 // 3 minutes
|
||||
|
||||
while !self.activeStreams.isEmpty && elapsedTime < maxTime {
|
||||
Thread.sleep(forTimeInterval: keepAliveInterval)
|
||||
elapsedTime += keepAliveInterval
|
||||
try? await Task.sleep(nanoseconds: keepAliveInterval)
|
||||
elapsedTime += 30
|
||||
|
||||
// Notify Flutter to keep streams alive
|
||||
DispatchQueue.main.async {
|
||||
await MainActor.run {
|
||||
self.channel?.invokeMethod("backgroundKeepAlive", arguments: nil)
|
||||
}
|
||||
}
|
||||
@@ -296,13 +427,8 @@ class BackgroundStreamingHandler: NSObject {
|
||||
task.setTaskCompleted(success: true)
|
||||
self.bgProcessingTask = nil
|
||||
}
|
||||
|
||||
DispatchQueue.global(qos: .background).async(execute: workItem)
|
||||
}
|
||||
|
||||
private func notifyTaskExpiring() {
|
||||
channel?.invokeMethod("backgroundTaskExpiring", arguments: nil)
|
||||
}
|
||||
|
||||
deinit {
|
||||
NotificationCenter.default.removeObserver(self)
|
||||
|
||||
@@ -132,6 +132,104 @@ void _scheduleConversationWarmup(Ref ref, {bool force = false}) {
|
||||
});
|
||||
}
|
||||
|
||||
/// Initialize background streaming handler with error callbacks.
|
||||
///
|
||||
/// This registers callbacks for platform events (service failures, time limits, etc.)
|
||||
Future<void> _initializeBackgroundStreaming(Ref ref) async {
|
||||
try {
|
||||
await BackgroundStreamingHandler.instance.initialize(
|
||||
serviceFailedCallback: (error, errorType, streamIds) {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.error(
|
||||
'background-service-failed',
|
||||
scope: 'startup',
|
||||
error: error,
|
||||
data: {'type': errorType, 'streams': streamIds.length},
|
||||
);
|
||||
// Clear any streaming state in chat providers for failed streams
|
||||
// The UI will show the partially completed message
|
||||
},
|
||||
timeLimitApproachingCallback: (remainingMinutes) {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.warning(
|
||||
'background-time-limit',
|
||||
scope: 'startup',
|
||||
data: {'remainingMinutes': remainingMinutes},
|
||||
);
|
||||
// Could show a notification to the user here
|
||||
},
|
||||
microphonePermissionFallbackCallback: () {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.warning('background-mic-fallback', scope: 'startup');
|
||||
// Microphone permission not granted, falling back to data sync only
|
||||
},
|
||||
streamsSuspendingCallback: (streamIds) {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.stream(
|
||||
'streams-suspending',
|
||||
scope: 'startup',
|
||||
data: {'count': streamIds.length},
|
||||
);
|
||||
},
|
||||
backgroundTaskExpiringCallback: () {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.stream('background-task-expiring', scope: 'startup');
|
||||
},
|
||||
backgroundTaskExtendedCallback: (streamIds, estimatedSeconds) {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.stream(
|
||||
'background-task-extended',
|
||||
scope: 'startup',
|
||||
data: {'count': streamIds.length, 'seconds': estimatedSeconds},
|
||||
);
|
||||
},
|
||||
backgroundKeepAliveCallback: () {
|
||||
// Keep-alive signal received from platform
|
||||
},
|
||||
);
|
||||
|
||||
if (!ref.mounted) return;
|
||||
|
||||
// Check background refresh status on iOS and log warning if disabled
|
||||
final bgRefreshEnabled = await BackgroundStreamingHandler.instance
|
||||
.checkBackgroundRefreshStatus();
|
||||
|
||||
if (!ref.mounted) return;
|
||||
|
||||
if (!bgRefreshEnabled) {
|
||||
DebugLogger.warning(
|
||||
'background-refresh-disabled',
|
||||
scope: 'startup',
|
||||
data: {
|
||||
'message':
|
||||
'Background App Refresh is disabled. Background streaming may be limited.',
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// Check notification permission on Android 13+ and log warning if denied
|
||||
// Without notification permission, foreground service runs silently without user awareness
|
||||
final notificationPermission = await BackgroundStreamingHandler.instance
|
||||
.checkNotificationPermission();
|
||||
|
||||
if (!ref.mounted) return;
|
||||
|
||||
if (!notificationPermission) {
|
||||
DebugLogger.warning(
|
||||
'notification-permission-denied',
|
||||
scope: 'startup',
|
||||
data: {
|
||||
'message':
|
||||
'Notification permission denied. Background streaming notifications will not be shown.',
|
||||
},
|
||||
);
|
||||
}
|
||||
} catch (e) {
|
||||
if (!ref.mounted) return;
|
||||
DebugLogger.error('background-init-failed', scope: 'startup', error: e);
|
||||
}
|
||||
}
|
||||
|
||||
/// App-level startup/background task flow orchestrator.
|
||||
///
|
||||
/// Moves background initialization out of widgets and into a Riverpod controller,
|
||||
@@ -199,6 +297,12 @@ class AppStartupFlow extends _$AppStartupFlow {
|
||||
keepAlive(socketPersistenceProvider);
|
||||
});
|
||||
|
||||
// Initialize background streaming handler with error callbacks
|
||||
Future<void>.delayed(const Duration(milliseconds: 64), () {
|
||||
if (!ref.mounted) return;
|
||||
_initializeBackgroundStreaming(ref);
|
||||
});
|
||||
|
||||
// Warm the conversations list in the background as soon as possible,
|
||||
// but avoid doing so on poor connectivity to reduce startup load.
|
||||
// Apply a small randomized delay to smooth load spikes across app wakes.
|
||||
@@ -467,29 +571,61 @@ class _SocketPersistenceObserver extends WidgetsBindingObserver {
|
||||
void _startBackground() {
|
||||
if (_bgActive) return;
|
||||
if (!_shouldKeepAlive()) return;
|
||||
try {
|
||||
BackgroundStreamingHandler.instance.startBackgroundExecution([_socketId]);
|
||||
// Periodic keep-alive for iOS background task management.
|
||||
// On Android, foreground service keeps app alive without frequent pings.
|
||||
// 5-minute interval is sufficient and matches wakelock timeout buffer.
|
||||
_heartbeat?.cancel();
|
||||
_heartbeat = Timer.periodic(const Duration(minutes: 5), (_) async {
|
||||
try {
|
||||
await BackgroundStreamingHandler.instance.keepAlive();
|
||||
} catch (_) {}
|
||||
});
|
||||
_bgActive = true;
|
||||
} catch (_) {}
|
||||
|
||||
// Mark as active immediately to prevent duplicate attempts
|
||||
_bgActive = true;
|
||||
|
||||
BackgroundStreamingHandler.instance
|
||||
.startBackgroundExecution([_socketId])
|
||||
.then((_) {
|
||||
// Guard: if background was stopped while awaiting, don't create timer
|
||||
if (!_bgActive) return;
|
||||
|
||||
// Periodic keep-alive for iOS background task management.
|
||||
// On Android, foreground service keeps app alive without frequent pings.
|
||||
// 5-minute interval is sufficient and matches wakelock timeout buffer.
|
||||
_heartbeat?.cancel();
|
||||
_heartbeat = Timer.periodic(const Duration(minutes: 5), (_) async {
|
||||
final success = await BackgroundStreamingHandler.instance
|
||||
.keepAlive();
|
||||
if (!success) {
|
||||
DebugLogger.warning(
|
||||
'socket-keepalive-failed',
|
||||
scope: 'background',
|
||||
);
|
||||
// Keep-alive failed but don't stop - the service may still be running
|
||||
}
|
||||
});
|
||||
})
|
||||
.catchError((Object e) {
|
||||
_bgActive = false; // Rollback on failure
|
||||
DebugLogger.error(
|
||||
'socket-bg-start-failed',
|
||||
scope: 'background',
|
||||
error: e,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
void _stopBackground() {
|
||||
if (!_bgActive) return;
|
||||
try {
|
||||
BackgroundStreamingHandler.instance.stopBackgroundExecution([_socketId]);
|
||||
} catch (_) {}
|
||||
|
||||
// Mark as inactive immediately to prevent race conditions
|
||||
_bgActive = false;
|
||||
_heartbeat?.cancel();
|
||||
_heartbeat = null;
|
||||
_bgActive = false;
|
||||
|
||||
// Fire-and-forget with proper error handling
|
||||
// We don't await because lifecycle callbacks should return quickly
|
||||
BackgroundStreamingHandler.instance
|
||||
.stopBackgroundExecution([_socketId])
|
||||
.catchError((Object e) {
|
||||
DebugLogger.error(
|
||||
'socket-bg-stop-failed',
|
||||
scope: 'background',
|
||||
error: e,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
@@ -503,6 +639,9 @@ class _SocketPersistenceObserver extends WidgetsBindingObserver {
|
||||
case AppLifecycleState.resumed:
|
||||
_isBackgrounded = false;
|
||||
_stopBackground();
|
||||
// Reconcile background state on resume to detect orphaned services
|
||||
// or stale Flutter state from native service crashes
|
||||
_reconcileOnResume();
|
||||
break;
|
||||
case AppLifecycleState.detached:
|
||||
case AppLifecycleState.hidden:
|
||||
@@ -512,6 +651,18 @@ class _SocketPersistenceObserver extends WidgetsBindingObserver {
|
||||
}
|
||||
}
|
||||
|
||||
void _reconcileOnResume() {
|
||||
// Fire-and-forget reconciliation with error handling
|
||||
BackgroundStreamingHandler.instance.reconcileState().catchError((Object e) {
|
||||
DebugLogger.error(
|
||||
'socket-reconcile-failed',
|
||||
scope: 'background',
|
||||
error: e,
|
||||
);
|
||||
return false; // Return false to satisfy Future<bool> type
|
||||
});
|
||||
}
|
||||
|
||||
// Called when active conversation changes; only acts during background
|
||||
void onActiveConversationChanged() {
|
||||
if (!_isBackgrounded) return;
|
||||
|
||||
@@ -3,10 +3,45 @@ import 'dart:io';
|
||||
import 'package:flutter/services.dart';
|
||||
import '../utils/debug_logger.dart';
|
||||
|
||||
/// Handles background streaming continuation for iOS and Android
|
||||
/// Handles background streaming continuation for iOS and Android.
|
||||
///
|
||||
/// On iOS: Uses beginBackgroundTask (~30s) + BGTaskScheduler (~3+ minutes)
|
||||
/// On Android: Uses foreground service notifications
|
||||
/// This service keeps the app alive when streaming content in the background,
|
||||
/// ensuring that chat responses, voice calls, and socket connections continue
|
||||
/// even when the app is not in the foreground.
|
||||
///
|
||||
/// ## Platform Implementations
|
||||
///
|
||||
/// ### iOS
|
||||
/// - Uses `beginBackgroundTask` for ~30 seconds of execution
|
||||
/// - Uses `BGProcessingTask` for extended time (~1-3 minutes when granted)
|
||||
/// - **Limitation**: iOS may not grant extended time; streams may be interrupted
|
||||
/// - Audio mode (`UIBackgroundModes: audio`) provides reliable background for voice calls
|
||||
///
|
||||
/// ### Android
|
||||
/// - Uses foreground service with notification (reliable, can run for hours)
|
||||
/// - Acquires wake lock to prevent CPU sleep during active streaming
|
||||
/// - **Android 14+**: dataSync services limited to 6 hours (we stop at 5h with warning)
|
||||
///
|
||||
/// ## Usage
|
||||
///
|
||||
/// For most streaming operations, only [startBackgroundExecution] and
|
||||
/// [stopBackgroundExecution] are needed:
|
||||
///
|
||||
/// ```dart
|
||||
/// // When streaming starts
|
||||
/// await BackgroundStreamingHandler.instance.startBackgroundExecution(['stream-123']);
|
||||
///
|
||||
/// // When streaming completes
|
||||
/// await BackgroundStreamingHandler.instance.stopBackgroundExecution(['stream-123']);
|
||||
/// ```
|
||||
///
|
||||
/// For extended background sessions (e.g., voice calls), call [keepAlive] periodically:
|
||||
///
|
||||
/// ```dart
|
||||
/// Timer.periodic(Duration(minutes: 5), (_) {
|
||||
/// BackgroundStreamingHandler.instance.keepAlive();
|
||||
/// });
|
||||
/// ```
|
||||
class BackgroundStreamingHandler {
|
||||
static const MethodChannel _channel = MethodChannel(
|
||||
'conduit/background_streaming',
|
||||
@@ -25,7 +60,41 @@ class BackgroundStreamingHandler {
|
||||
}
|
||||
|
||||
final Set<String> _activeStreamIds = <String>{};
|
||||
final Map<String, StreamState> _streamStates = <String, StreamState>{};
|
||||
final Set<String> _microphoneStreamIds = <String>{};
|
||||
bool _initialized = false;
|
||||
|
||||
/// Initialize the background streaming handler with callbacks.
|
||||
///
|
||||
/// This should be called once during app startup to register error and
|
||||
/// event callbacks.
|
||||
Future<void> initialize({
|
||||
void Function(String error, String errorType, List<String> streamIds)?
|
||||
serviceFailedCallback,
|
||||
void Function(int remainingMinutes)? timeLimitApproachingCallback,
|
||||
void Function()? microphonePermissionFallbackCallback,
|
||||
void Function(List<String> streamIds)? streamsSuspendingCallback,
|
||||
void Function()? backgroundTaskExpiringCallback,
|
||||
void Function(List<String> streamIds, int estimatedSeconds)?
|
||||
backgroundTaskExtendedCallback,
|
||||
void Function()? backgroundKeepAliveCallback,
|
||||
}) async {
|
||||
if (_initialized) {
|
||||
DebugLogger.stream('already-initialized', scope: 'background');
|
||||
return;
|
||||
}
|
||||
_initialized = true;
|
||||
|
||||
// Register callbacks
|
||||
onServiceFailed = serviceFailedCallback;
|
||||
onBackgroundTimeLimitApproaching = timeLimitApproachingCallback;
|
||||
onMicrophonePermissionFallback = microphonePermissionFallbackCallback;
|
||||
onStreamsSuspending = streamsSuspendingCallback;
|
||||
onBackgroundTaskExpiring = backgroundTaskExpiringCallback;
|
||||
onBackgroundTaskExtended = backgroundTaskExtendedCallback;
|
||||
onBackgroundKeepAlive = backgroundKeepAliveCallback;
|
||||
|
||||
DebugLogger.stream('initialized', scope: 'background');
|
||||
}
|
||||
|
||||
/// Returns count of actual content streams (excludes socket keepalive).
|
||||
int get _userVisibleStreamCount =>
|
||||
@@ -69,9 +138,6 @@ class BackgroundStreamingHandler {
|
||||
data: {'count': streamIds.length, 'reason': reason},
|
||||
);
|
||||
onStreamsSuspending?.call(streamIds);
|
||||
|
||||
// Save stream states for recovery
|
||||
await saveStreamStatesForRecovery(streamIds, reason);
|
||||
break;
|
||||
|
||||
case 'backgroundTaskExpiring':
|
||||
@@ -120,7 +186,6 @@ class BackgroundStreamingHandler {
|
||||
// Clean up failed streams
|
||||
for (final streamId in streamIds) {
|
||||
_activeStreamIds.remove(streamId);
|
||||
_streamStates.remove(streamId);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -139,10 +204,7 @@ class BackgroundStreamingHandler {
|
||||
break;
|
||||
|
||||
case 'microphonePermissionFallback':
|
||||
DebugLogger.stream(
|
||||
'mic-permission-fallback',
|
||||
scope: 'background',
|
||||
);
|
||||
DebugLogger.stream('mic-permission-fallback', scope: 'background');
|
||||
|
||||
onMicrophonePermissionFallback?.call();
|
||||
break;
|
||||
@@ -157,18 +219,24 @@ class BackgroundStreamingHandler {
|
||||
}) async {
|
||||
if (!Platform.isIOS && !Platform.isAndroid) return;
|
||||
|
||||
_activeStreamIds.addAll(streamIds);
|
||||
|
||||
try {
|
||||
await _channel.invokeMethod('startBackgroundExecution', {
|
||||
'streamIds': streamIds,
|
||||
'requiresMicrophone': requiresMicrophone,
|
||||
});
|
||||
|
||||
// Only add to active streams after successful platform call
|
||||
_activeStreamIds.addAll(streamIds);
|
||||
|
||||
// Track which streams require microphone for reconciliation
|
||||
if (requiresMicrophone) {
|
||||
_microphoneStreamIds.addAll(streamIds);
|
||||
}
|
||||
|
||||
DebugLogger.stream(
|
||||
'start',
|
||||
scope: 'background',
|
||||
data: {'count': streamIds.length},
|
||||
data: {'count': streamIds.length, 'mic': requiresMicrophone},
|
||||
);
|
||||
} catch (e) {
|
||||
DebugLogger.error(
|
||||
@@ -177,6 +245,8 @@ class BackgroundStreamingHandler {
|
||||
error: e,
|
||||
data: {'count': streamIds.length},
|
||||
);
|
||||
// Re-throw so callers know the background execution failed
|
||||
rethrow;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -184,20 +254,27 @@ class BackgroundStreamingHandler {
|
||||
Future<void> stopBackgroundExecution(List<String> streamIds) async {
|
||||
if (!Platform.isIOS && !Platform.isAndroid) return;
|
||||
|
||||
_activeStreamIds.removeAll(streamIds);
|
||||
streamIds.forEach(_streamStates.remove);
|
||||
|
||||
try {
|
||||
await _channel.invokeMethod('stopBackgroundExecution', {
|
||||
'streamIds': streamIds,
|
||||
});
|
||||
|
||||
// Only remove from tracking after successful platform call
|
||||
// to maintain state consistency between Flutter and native layers
|
||||
_activeStreamIds.removeAll(streamIds);
|
||||
_microphoneStreamIds.removeAll(streamIds);
|
||||
|
||||
DebugLogger.stream(
|
||||
'stop',
|
||||
scope: 'background',
|
||||
data: {'count': streamIds.length},
|
||||
);
|
||||
} catch (e) {
|
||||
// Still remove from local tracking on error - the platform may have
|
||||
// already stopped, and keeping stale state causes issues
|
||||
_activeStreamIds.removeAll(streamIds);
|
||||
_microphoneStreamIds.removeAll(streamIds);
|
||||
|
||||
DebugLogger.error(
|
||||
'stop-failed',
|
||||
scope: 'background',
|
||||
@@ -207,68 +284,18 @@ class BackgroundStreamingHandler {
|
||||
}
|
||||
}
|
||||
|
||||
/// Register a stream with its current state
|
||||
void registerStream(
|
||||
String streamId, {
|
||||
required String conversationId,
|
||||
required String messageId,
|
||||
String? sessionId,
|
||||
int? lastChunkSequence,
|
||||
String? lastContent,
|
||||
}) {
|
||||
_streamStates[streamId] = StreamState(
|
||||
streamId: streamId,
|
||||
conversationId: conversationId,
|
||||
messageId: messageId,
|
||||
sessionId: sessionId,
|
||||
lastChunkSequence: lastChunkSequence ?? 0,
|
||||
lastContent: lastContent ?? '',
|
||||
timestamp: DateTime.now(),
|
||||
);
|
||||
|
||||
_activeStreamIds.add(streamId);
|
||||
}
|
||||
|
||||
/// Update stream state with new chunk
|
||||
void updateStreamState(
|
||||
String streamId, {
|
||||
int? chunkSequence,
|
||||
String? content,
|
||||
String? appendedContent,
|
||||
}) {
|
||||
final state = _streamStates[streamId];
|
||||
if (state == null) return;
|
||||
|
||||
_streamStates[streamId] = state.copyWith(
|
||||
lastChunkSequence: chunkSequence ?? state.lastChunkSequence,
|
||||
lastContent: appendedContent != null
|
||||
? (state.lastContent + appendedContent)
|
||||
: (content ?? state.lastContent),
|
||||
timestamp: DateTime.now(),
|
||||
);
|
||||
}
|
||||
|
||||
/// Unregister a stream when it completes
|
||||
void unregisterStream(String streamId) {
|
||||
_activeStreamIds.remove(streamId);
|
||||
_streamStates.remove(streamId);
|
||||
}
|
||||
|
||||
/// Get current stream state for recovery
|
||||
StreamState? getStreamState(String streamId) {
|
||||
return _streamStates[streamId];
|
||||
}
|
||||
|
||||
/// Keep alive the background task
|
||||
///
|
||||
/// On iOS: Refreshes background task to prevent early termination
|
||||
/// On Android: Refreshes wake lock to keep service running
|
||||
Future<void> keepAlive() async {
|
||||
if (!Platform.isIOS && !Platform.isAndroid) return;
|
||||
///
|
||||
/// Returns true if keep-alive succeeded, false otherwise.
|
||||
Future<bool> keepAlive() async {
|
||||
if (!Platform.isIOS && !Platform.isAndroid) return true;
|
||||
|
||||
// Skip keep-alive if no active streams - this ensures Android's count
|
||||
// stays synchronized with Flutter's actual state
|
||||
if (_activeStreamIds.isEmpty) return;
|
||||
if (_activeStreamIds.isEmpty) return true;
|
||||
|
||||
try {
|
||||
await _channel.invokeMethod('keepAlive', {
|
||||
@@ -277,8 +304,32 @@ class BackgroundStreamingHandler {
|
||||
'streamCount': _userVisibleStreamCount,
|
||||
});
|
||||
DebugLogger.stream('keepalive-success', scope: 'background');
|
||||
return true;
|
||||
} catch (e) {
|
||||
DebugLogger.error('keepalive-failed', scope: 'background', error: e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if background app refresh is enabled (iOS only).
|
||||
///
|
||||
/// Returns true on Android or if iOS background refresh is available.
|
||||
/// Returns false if iOS background refresh is disabled by user.
|
||||
Future<bool> checkBackgroundRefreshStatus() async {
|
||||
if (!Platform.isIOS) return true;
|
||||
|
||||
try {
|
||||
final bool? status = await _channel.invokeMethod<bool>(
|
||||
'checkBackgroundRefreshStatus',
|
||||
);
|
||||
return status ?? true;
|
||||
} catch (e) {
|
||||
DebugLogger.error(
|
||||
'check-background-refresh-failed',
|
||||
scope: 'background',
|
||||
error: e,
|
||||
);
|
||||
return true; // Assume available on error to not block functionality
|
||||
}
|
||||
}
|
||||
|
||||
@@ -304,179 +355,97 @@ class BackgroundStreamingHandler {
|
||||
}
|
||||
}
|
||||
|
||||
/// Recover stream states from previous app session
|
||||
Future<List<StreamState>> recoverStreamStates() async {
|
||||
if (!Platform.isIOS && !Platform.isAndroid) return [];
|
||||
|
||||
try {
|
||||
final List<dynamic>? states = await _channel.invokeMethod(
|
||||
'recoverStreamStates',
|
||||
);
|
||||
if (states == null) return [];
|
||||
|
||||
final recovered = <StreamState>[];
|
||||
for (final stateData in states) {
|
||||
// Platform channels return Map<Object?, Object?>, need to convert
|
||||
final map = Map<String, dynamic>.from(stateData as Map);
|
||||
final state = StreamState.fromMap(map);
|
||||
if (state != null) {
|
||||
recovered.add(state);
|
||||
_streamStates[state.streamId] = state;
|
||||
}
|
||||
}
|
||||
|
||||
DebugLogger.stream(
|
||||
'recovered',
|
||||
scope: 'background',
|
||||
data: {'count': recovered.length},
|
||||
);
|
||||
return recovered;
|
||||
} catch (e) {
|
||||
DebugLogger.error('recover-failed', scope: 'background', error: e);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
/// Save stream states for recovery after app restart
|
||||
Future<void> saveStreamStatesForRecovery(
|
||||
List<String> streamIds,
|
||||
String reason,
|
||||
) async {
|
||||
DebugLogger.stream(
|
||||
'saveStreamStatesForRecovery called',
|
||||
scope: 'background',
|
||||
data: {
|
||||
'streamIds': streamIds,
|
||||
'reason': reason,
|
||||
'statesCount': _streamStates.length,
|
||||
},
|
||||
);
|
||||
|
||||
final statesToSave = streamIds
|
||||
.map((id) => _streamStates[id])
|
||||
.where((state) => state != null)
|
||||
.map((state) => state!.toMap())
|
||||
.toList();
|
||||
|
||||
DebugLogger.stream(
|
||||
'statesToSave prepared',
|
||||
scope: 'background',
|
||||
data: {'count': statesToSave.length},
|
||||
);
|
||||
|
||||
try {
|
||||
await _channel.invokeMethod('saveStreamStates', {
|
||||
'states': statesToSave,
|
||||
'reason': reason,
|
||||
});
|
||||
DebugLogger.stream(
|
||||
'save-states-success',
|
||||
scope: 'background',
|
||||
data: {'count': statesToSave.length, 'reason': reason},
|
||||
);
|
||||
} catch (e) {
|
||||
DebugLogger.error(
|
||||
'save-states-failed',
|
||||
scope: 'background',
|
||||
error: e,
|
||||
data: {'count': streamIds.length, 'reason': reason},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if any streams are currently active
|
||||
bool get hasActiveStreams => _activeStreamIds.isNotEmpty;
|
||||
|
||||
/// Get list of active stream IDs
|
||||
List<String> get activeStreamIds => _activeStreamIds.toList();
|
||||
|
||||
/// Clear all stream data (usually on app termination)
|
||||
void clearAll() {
|
||||
_activeStreamIds.clear();
|
||||
_streamStates.clear();
|
||||
}
|
||||
}
|
||||
/// Notify the native layer that an external component (e.g., speech_to_text
|
||||
/// plugin) is managing the audio session.
|
||||
///
|
||||
/// On iOS, this prevents VoiceBackgroundAudioManager from conflicting with
|
||||
/// the speech_to_text plugin's audio session management.
|
||||
/// On Android, this is a no-op as audio session management is different.
|
||||
Future<void> setExternalAudioSessionOwner(bool isExternal) async {
|
||||
if (!Platform.isIOS) return;
|
||||
|
||||
/// Represents the state of a streaming request
|
||||
class StreamState {
|
||||
final String streamId;
|
||||
final String conversationId;
|
||||
final String messageId;
|
||||
final String? sessionId;
|
||||
final int lastChunkSequence;
|
||||
final String lastContent;
|
||||
final DateTime timestamp;
|
||||
|
||||
const StreamState({
|
||||
required this.streamId,
|
||||
required this.conversationId,
|
||||
required this.messageId,
|
||||
this.sessionId,
|
||||
required this.lastChunkSequence,
|
||||
required this.lastContent,
|
||||
required this.timestamp,
|
||||
});
|
||||
|
||||
StreamState copyWith({
|
||||
String? streamId,
|
||||
String? conversationId,
|
||||
String? messageId,
|
||||
String? sessionId,
|
||||
int? lastChunkSequence,
|
||||
String? lastContent,
|
||||
DateTime? timestamp,
|
||||
}) {
|
||||
return StreamState(
|
||||
streamId: streamId ?? this.streamId,
|
||||
conversationId: conversationId ?? this.conversationId,
|
||||
messageId: messageId ?? this.messageId,
|
||||
sessionId: sessionId ?? this.sessionId,
|
||||
lastChunkSequence: lastChunkSequence ?? this.lastChunkSequence,
|
||||
lastContent: lastContent ?? this.lastContent,
|
||||
timestamp: timestamp ?? this.timestamp,
|
||||
);
|
||||
}
|
||||
|
||||
Map<String, dynamic> toMap() {
|
||||
return {
|
||||
'streamId': streamId,
|
||||
'conversationId': conversationId,
|
||||
'messageId': messageId,
|
||||
'sessionId': sessionId,
|
||||
'lastChunkSequence': lastChunkSequence,
|
||||
'lastContent': lastContent,
|
||||
'timestamp': timestamp.millisecondsSinceEpoch,
|
||||
};
|
||||
}
|
||||
|
||||
static StreamState? fromMap(Map<String, dynamic> map) {
|
||||
try {
|
||||
return StreamState(
|
||||
streamId: map['streamId'] as String,
|
||||
conversationId: map['conversationId'] as String,
|
||||
messageId: map['messageId'] as String,
|
||||
sessionId: map['sessionId'] as String?,
|
||||
lastChunkSequence: map['lastChunkSequence'] as int? ?? 0,
|
||||
lastContent: map['lastContent'] as String? ?? '',
|
||||
timestamp: DateTime.fromMillisecondsSinceEpoch(
|
||||
map['timestamp'] as int? ?? DateTime.now().millisecondsSinceEpoch,
|
||||
),
|
||||
await _channel.invokeMethod('setExternalAudioSessionOwner', {
|
||||
'isExternal': isExternal,
|
||||
});
|
||||
DebugLogger.stream(
|
||||
isExternal
|
||||
? 'external-audio-owner-set'
|
||||
: 'external-audio-owner-cleared',
|
||||
scope: 'background',
|
||||
);
|
||||
} catch (e) {
|
||||
DebugLogger.error('parse-failed', scope: 'background', error: e);
|
||||
return null;
|
||||
DebugLogger.error(
|
||||
'set-external-audio-owner-failed',
|
||||
scope: 'background',
|
||||
error: e,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if this state is stale (older than threshold)
|
||||
bool isStale({Duration threshold = const Duration(minutes: 5)}) {
|
||||
return DateTime.now().difference(timestamp) > threshold;
|
||||
/// Clear all stream data (usually on app termination)
|
||||
void clearAll() {
|
||||
_activeStreamIds.clear();
|
||||
_microphoneStreamIds.clear();
|
||||
}
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'StreamState(streamId: $streamId, conversationId: $conversationId, '
|
||||
'messageId: $messageId, sequence: $lastChunkSequence, '
|
||||
'contentLength: ${lastContent.length}, timestamp: $timestamp)';
|
||||
/// Reconcile Flutter state with native platform state.
|
||||
///
|
||||
/// This should be called on app resume to detect and fix state drift
|
||||
/// caused by native service crashes or other edge cases. Returns true
|
||||
/// if reconciliation was needed and performed.
|
||||
Future<bool> reconcileState() async {
|
||||
if (!Platform.isIOS && !Platform.isAndroid) return false;
|
||||
|
||||
try {
|
||||
final int? nativeCount = await _channel.invokeMethod<int>(
|
||||
'getActiveStreamCount',
|
||||
);
|
||||
|
||||
if (nativeCount == null) return false;
|
||||
|
||||
// If native has streams but Flutter doesn't, the native service is orphaned
|
||||
if (nativeCount > 0 && _activeStreamIds.isEmpty) {
|
||||
DebugLogger.warning(
|
||||
'reconcile-orphaned-service',
|
||||
scope: 'background',
|
||||
data: {'nativeCount': nativeCount},
|
||||
);
|
||||
// Stop the orphaned native service
|
||||
await _channel.invokeMethod('stopAllBackgroundExecution');
|
||||
return true;
|
||||
}
|
||||
|
||||
// If Flutter has streams but native doesn't, restart the service
|
||||
if (_activeStreamIds.isNotEmpty && nativeCount == 0) {
|
||||
// Preserve microphone requirement from tracked streams
|
||||
final requiresMicrophone = _microphoneStreamIds.isNotEmpty;
|
||||
DebugLogger.warning(
|
||||
'reconcile-restart-service',
|
||||
scope: 'background',
|
||||
data: {
|
||||
'flutterCount': _activeStreamIds.length,
|
||||
'requiresMic': requiresMicrophone,
|
||||
},
|
||||
);
|
||||
// Restart background execution for active streams with preserved capabilities
|
||||
await _channel.invokeMethod('startBackgroundExecution', {
|
||||
'streamIds': _activeStreamIds.toList(),
|
||||
'requiresMicrophone': requiresMicrophone,
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
} catch (e) {
|
||||
DebugLogger.error('reconcile-failed', scope: 'background', error: e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import 'dart:async';
|
||||
import 'dart:convert';
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
@@ -7,6 +8,7 @@ import '../../core/models/chat_message.dart';
|
||||
import '../../core/models/socket_event.dart';
|
||||
import '../../core/services/socket_service.dart';
|
||||
import '../../core/utils/tool_calls_parser.dart';
|
||||
import 'background_streaming_handler.dart';
|
||||
import 'navigation_service.dart';
|
||||
import 'conversation_delta_listener.dart';
|
||||
import '../../shared/widgets/themed_dialogs.dart';
|
||||
@@ -219,11 +221,41 @@ ActiveSocketStream attachUnifiedChunkedStreaming({
|
||||
// Track if streaming has been finished to avoid duplicate cleanup
|
||||
bool hasFinished = false;
|
||||
|
||||
// Wrap finishStreaming to always clear the cancel token
|
||||
// Start background execution to keep app alive during streaming (iOS/Android)
|
||||
// Uses the assistantMessageId as a unique stream identifier
|
||||
final streamId = 'chat-stream-$assistantMessageId';
|
||||
if (Platform.isIOS || Platform.isAndroid) {
|
||||
// Fire-and-forget: background execution is best-effort and shouldn't block streaming
|
||||
BackgroundStreamingHandler.instance
|
||||
.startBackgroundExecution([streamId])
|
||||
.catchError((Object e) {
|
||||
DebugLogger.error(
|
||||
'background-start-failed',
|
||||
scope: 'streaming/helper',
|
||||
error: e,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
// Wrap finishStreaming to always clear the cancel token and stop background execution
|
||||
void wrappedFinishStreaming() {
|
||||
if (hasFinished) return;
|
||||
hasFinished = true;
|
||||
api.clearStreamCancelToken(assistantMessageId);
|
||||
|
||||
// Stop background execution when streaming completes
|
||||
if (Platform.isIOS || Platform.isAndroid) {
|
||||
BackgroundStreamingHandler.instance
|
||||
.stopBackgroundExecution([streamId])
|
||||
.catchError((Object e) {
|
||||
DebugLogger.error(
|
||||
'background-stop-failed',
|
||||
scope: 'streaming/helper',
|
||||
error: e,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
finishStreaming();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import 'dart:async';
|
||||
import 'dart:collection';
|
||||
import 'dart:developer' as developer;
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:audioplayers/audioplayers.dart';
|
||||
import 'package:flutter_callkit_incoming/entities/call_event.dart';
|
||||
@@ -327,20 +328,34 @@ class VoiceCallService {
|
||||
// Initialize voice input first so we know which STT mode will be used
|
||||
await _voiceInput.initialize();
|
||||
|
||||
// Only activate VoiceBackgroundAudioManager for server STT
|
||||
// For local STT, speech_to_text handles its own iOS audio session
|
||||
// Determine if we need microphone foreground service type.
|
||||
// On Android 14+, FOREGROUND_SERVICE_TYPE_MICROPHONE is required for any
|
||||
// background microphone access - including speech_to_text's local STT.
|
||||
// On iOS, speech_to_text handles its own audio session so we only need
|
||||
// the microphone type for server STT (which uses our VAD recorder).
|
||||
final useServerMic =
|
||||
(_voiceInput.prefersServerOnly && _voiceInput.hasServerStt) ||
|
||||
(!_voiceInput.hasLocalStt && _voiceInput.hasServerStt);
|
||||
final requiresMicrophone = Platform.isAndroid || useServerMic;
|
||||
await BackgroundStreamingHandler.instance.startBackgroundExecution(const [
|
||||
_voiceCallStreamId,
|
||||
], requiresMicrophone: useServerMic);
|
||||
], requiresMicrophone: requiresMicrophone);
|
||||
|
||||
// Set up periodic keep-alive to refresh wake lock (every 5 minutes)
|
||||
_keepAliveTimer?.cancel();
|
||||
_keepAliveTimer = Timer.periodic(
|
||||
const Duration(minutes: 5),
|
||||
(_) => BackgroundStreamingHandler.instance.keepAlive(),
|
||||
(_) async {
|
||||
final success = await BackgroundStreamingHandler.instance.keepAlive();
|
||||
if (!success) {
|
||||
// Keep-alive failed but don't stop the call - service may still work
|
||||
developer.log(
|
||||
'Voice call keep-alive failed',
|
||||
name: 'VoiceCallService',
|
||||
level: 900, // WARNING
|
||||
);
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
// Set up socket event listener for assistant responses
|
||||
|
||||
Reference in New Issue
Block a user